✦AI要約3d
Update v0.1.2.4 introduces new production capabilities in buildings, significant weapon balancing, expanded language support, and various stability and AI fixes.
▲バフ13
- Crossbow
- Crossbow range increased by 50%, allowing for safer engagement of enemies.1.0→1.5
- Crossbow damage increased, making it a more potent long-range option.55→70
- BowStandard bow damage increased for better early-game viability.25→35
- LongbowLongbow damage increased, improving its late-game effectiveness.45→55
- Spears
- Wooden Spear:Wooden Spear now lasts for 4 uses instead of 3.3→4 uses
- Stone Spear:Stone Spear now lasts for 8 uses instead of 6.6→8 uses
- Iron Spear:Iron Spear now lasts for 16 uses instead of 12.12→16 uses
- Fishing HutFishing Huts can now produce salted and dried fish, increasing food preservation options.→Added
- Hunting LodgeHunting Lodges can now produce salted and dried meat.→Added
- WoodshedWoodsheds can now produce planks, which are required for some building modules.→Added
- General
- Running and using inspector mode now consume less stamina.Standard→Reduced
- Increased capacity for Resource and Food Storage buildings.Standard→Increased
- The technology cost for the bucket has been reduced from 5000 to 3500 points.5000→3500 points
▼ナーフ7
- Recurve BowRecurve Bow damage slightly reduced to balance with other bow types.50→45
- Spears
- General spear range reduced by 30%, requiring players to get closer to targets.100%→70%
- Wooden Spear:Wooden Spear damage significantly reduced.25→15
- Stone Spear:Stone Spear damage significantly reduced.50→30
- Iron Spear:Iron Spear damage significantly reduced.75→50
- WoodshedFirewood:Producing firewood in the Woodshed now requires logs as a resource.None→Logs
- Wisent and BearWisent and Bear health doubled, making them significantly harder to hunt.1.0→2.0
◆その他の変更6
- Fishing HutPlayers can now control the production efficiency of fish, salted fish, and dried fish.→Controllable
- Hunting Lodge
- Players can now control production efficiency for meat, salted meat, dried meat, leather, feathers, mushrooms, and berries.→Controllable
- Hunting lodge now produces random mushrooms depending on the current season.Fixed→Random
- WoodshedPlayers can now control production efficiency for logs, sticks, firewood, and planks.→Controllable
- General
- Added support for multiple new languages including Russian, French, and Japanese.→Added
- Villagers now prioritize food with higher nutritional value, then lower condition.Basic→Nutritional
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Medieval Dynasty · Oct 14, 2020
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パッチ履歴
- April Egg Hunt: Important Update 🧺Apr 21, 2026 · 2mo+2→
- →Patch 2.5.1.2 on the Public BranchFeb 19, 2026 · 4mo
- →Patch 2.4.1.3 on the Public BranchOct 16, 2025 · 8mo
- Patch 2.4.1.2 on the Public BranchOct 9, 2025 · 8mo+2→
- Patch 2.4.0.5 on the Public BranchJul 17, 2025 · 11mo+1→
- Patch 2.4.0.4 on the Public BranchJul 2, 2025 · 11mo+1→
- Patch 2.3.1.1 on the Public BranchMar 24, 2025 · 15mo+1→
- →Patch 2.3.0.9 on the Test BranchMar 19, 2025 · 15mo
最近更新
6

v0059 - Bug fixes & improvements
Killer Bean·17h
v0059では、安定性の向上、移動と戦闘に関するバグ修正、およびミッションとUIのクオリティ・オブ・ライフ(QoL)の改善に重点を置いています。
+6 バフ−2 ナーフ

Patch Notes Version 1.12.01 (All Platforms Hotfix)
Crimson Desert·19h
ホットフィックス 1.12.01 では、家具の配置、クライミングメカニクス、ライティングの問題など、環境に関する様々なバグ修正に重点を置いています。

2.4 Time Trials Hotfix
Trailmakers·1d
Time Trialのチェックポイント、ビルドツールのバグ、およびAirborneにおける特定の車両の挙動を修正する小規模なホットフィックスです。

Patch Note 1.0.4
Thank You For Your Application·1d
パッチ1.0.4では、解像度のサポート、UIの修正、およびセーブデータの安全性を確保するための重要な対策に焦点を当てています。
+2 バフ

The First Descendant Hotfix 1.3.31c
The First Descendant·1d
ホットフィックス 1.3.31c では、Battlefield Support Operation に関連する Boost Path の進行不能バグを修正しました。

0.5.3 Patch Notes
Path of Exile 2·1d
Runes of Aldur、Delirium、Abyssへの投資に対する報酬を強化することに重点を置いた包括的なエンドゲームアップデートです。あわせて、大幅なQoL(利便性)の向上とバグ修正が行われました。
+19 バフ−1 ナーフ
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