
Hotfix #2 for Update 14 focusing on map redesigns, objective overhauls, and stability fixes for crashes.
▲Buffs4
- Extra Ammo Suit ModChanged from adding clips to a flat 30% ammo increase, fixing issues with non-magazine weapons like the P8 rifle.Added clips→30% more ammo %
- MNLalt-fire:MNL alt-fire grenades now bounce, improving utility and area denial.→Bouncy
- Lukather
- Fixed sea level in Lukather Territories to prevent players from falling out of the world.Unconfigured→Configured
- Fixed a bug where planting hack spikes took too long on Lukather.Slow→Normal
✚Bug fixes1
- GeneralFixed a rare crash occurring when changing resolution or visual settings due to texture buffer issues.
◆Other changes6
- Meudeverre IncursionAdded a new phase featuring destructible generators with EMP effects to make the map more dynamic.→Added
- Meudeverre TerritoriesRemoved battleships from the map to better suit lighter, faster ships.Present→Removed
- LukatherGeneral cleanup of map geometry to remove safety hazards and hidey-holes.
- General
- Added a toggle option for leaning in the settings menu.→Added
- Increased damage from 'return to battle' volumes to 200 per second to push players back into play faster.→200 damage/s
- Scoreboard now displays the number of human players per team for easier balance checking.
subjects affected (6)
tap to see balance history
Patch history
- The Morning AfterJul 14, 2026 · 1mo
The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.
+6−1→ - Apollo event ends, small patch dropsAug 5, 2019 · 86mo
The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.
+4−1→ - Apollo duct tapeJul 22, 2019 · 86mo
A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.
−1→ - Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo
Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.
+15−6→ - Update 23 is live!Jun 26, 2019 · 87mo
Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.
+11→ - Update 22 hotfix #3Apr 27, 2019 · 89mo
Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.
+1−2→ - Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo
Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.
+5→ - Update 22 hotfixApr 10, 2019 · 90mo
Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.
+7→
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