News Archive
All patch notes across every tracked game, sorted by date.

[Announcement] Bug Fixes/Improvements (Updated on 17:10)
A series of stability improvements and bug fixes focusing on UI interactions, item management, and matchmaking.

Hotfix Patch – Server Visibility, Quest Fixes, and More!
A hotfix focusing on server visibility, quest progression fixes, and general stability improvements.

Tales of Seikyu - 0.2.28 Patch Notes
Patch 0.2.28 focuses on stability fixes for the Blackjack minigame, store refreshing, and several crafting and item acquisition bugs.


Update 2.45.1.105
Update 2.45.1.105 focuses on missile seeker refinements, aircraft loadout corrections, and various bug fixes across air, ground, and naval vehicles.

[Announcement] Bug Fixes/Improvements
Minor bug fixes addressing event accessibility, equipment stability, and client crashes.


Patch 1.4.6
Hotfix addressing UI bugs and sequence breaks caused by the 'hold to skip' cinematic feature, as well as a lever synchronization issue.

May Hotfix
May Hotfix focuses on critical bug fixes for item management, building, quest progression, and UI corrections, alongside an overhaul of the Event Log system.


Update 2.45.1.104
Update 2.45.1.104 focuses on bug fixes regarding spawn point costs for countermeasures, HUD rendering for MiG-27 variants, and various graphical and audio corrections.


8.7.2 | Bugfix Patch
A bugfix patch focusing on 2v8 mode stability, character interaction fixes, and various map and UI corrections.



Hotfix #68 (1.7.6) - Patch Notes
Hotfix #68 focuses on stability improvements, fixing various crashes, and resolving visual and audio bugs with the Nurgle totem and general combat interactions.

Changelog: Rogue Frontier Patch 8
A combat balance patch focusing on spell reliability, mobility adjustments for Quarterstaffs and Crossbows, and various quality-of-life improvements to spell indicators and targeting.


Update 2.45.1.102
Update 2.45.1.102 focuses on bug fixes for naval vessel automation, interface rendering, and sound, alongside BR adjustments for the South Kvarken map.



Game Update - open beta ends
Version 1.051.0 transitions the open beta changes into the main game, focusing on balance adjustments for heavy artillery and vehicles, UI refinements, and map tweaks.

Update 56: V 1.051.0
Update 56 focuses on stability fixes, mission scripting improvements for co-op, and balance adjustments to grenades and 105mm artillery range.

Hotfix May 23rd
Hotfix May 23rd focuses on balancing several Gods (Agni, Bari, Guan Yu, Kali, Pele) and adjusting key items like Soul Reaver and Sun Beam Bow.

Patch Notes 2.0.58811 (spoilers)
Patch 2.0.58811 focuses on critical bug fixes for puzzles, world navigation, and item interactions, alongside a crash fix for the Dweller of Woe encounter.

Early Access Patch Notes - The Breach Hotfix #4
Hotfix #4 focuses on performance optimizations, inventory quality of life, and various bug fixes for the Crucible and world events.

Tales of Seikyu - 0.2.17 Patch Notes
Patch 0.2.17 focuses on critical bug fixes regarding game progression, UI interactions, and quest tracking.

Tales of Seikyu - 0.2.17 Patch Notes
Patch 0.2.17 focuses on critical bug fixes regarding game progression, UI interactions, and quest visibility.




Update 1.3.2.28 is live!
Added a character customization mirror to the Lord Captain's quarters for free appearance and voice changes.


Hotfix 1.3.1 is live with key fixes
Hotfix 1.3.1 addresses technical issues including screen flickering, quest behavior in 'Brushes with Death', and improvements to save/load and UI systems.

Tales of Seikyu - 0.2.15 Patch Notes
Patch 0.2.15 focuses on stability improvements and bug fixes for dialogue, crafting, and NPC interactions.

Update 1.16.2.1
Update 1.16.2.1 introduces new Hard and Very Hard difficulty levels with significant AI buffs and player penalties, alongside vassal contract rebalancing and knight combat nerfs.

Hotfix Patch 2.0.183395
Hotfix 2.0.183395 focuses on stability and bug fixes following the 2.0 update, primarily addressing staff AI behavior and UI issues.