Version 1.051.0 transitions the open beta changes into the main game, focusing on balance adjustments for heavy artillery and vehicles, UI refinements, and map tweaks.
Images © Call to Arms - Gates of Hell: Ostfront via Steam
▲Buffs2
- StuG IV / StuK 42Increased kill and game score for the StuG IV and ISU-122s.→Increased
- ISU-122Increased kill and game score for the ISU-122.→Increased
▼Nerfs5
- M4 105mmManpower cost increased to compensate for the previous range increase.→+10-30 mp
- M4A3 105mmManpower cost increased to compensate for the previous range increase.→+10-30 mp
- StuH 42Manpower cost increased to compensate for the previous range increase.→+10-30 mp
- KV-85Reduced kill and game score for the KV-85.→Reduced
- ISU-152Reduced kill and game score for the ISU-152.→Reduced
✚Bug fixes1
- Sd.Kfz. 222aFixed the visual underside of the Sd.Kfz. 222a shield cover.
◆Other changes3
- General UI
- Added the ability to disable new mouse/cursor hints in the game options.Enabled→Optional
- Mouse cursor tips are now disabled when hovering over animals.Enabled→Disabled
- Domination ModeUpdated Domination maps to select the middle starting objective more frequently.→More frequent middle
subjects affected (10)
tap to see balance history
Patch history
- Update 69: V 1.064.0Jul 24, 2026 · 1mo
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.
+7−5→ - Update 68: V 1.063May 7, 2026 · 3mo
Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.
+7−1→ - Update 67: V 1.062.0Apr 8, 2026 · 4mo
Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.
+6−3→ - Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo
Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.
+4−8→ - Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo
Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.
+5−1→ - Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo
Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.
+2−4→ - Update 60: V 1.055.0Sep 30, 2025 · 11mo
Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.
+8−3→ - Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo
Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.
+12−3→
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