A combat balance patch focusing on spell reliability, mobility adjustments for Quarterstaffs and Crossbows, and various quality-of-life improvements to spell indicators and targeting.
▲Buffs14
- Arcane StaffsMagic Shock:Magic Shock cast time reduced from 0.5s to 0.35s, improving its reliability as an interrupt tool.0.5s→0.35s s
- Crossbows
- Flickershots:Flickershots dash range increased from 7m to 8m.7m→8m m
- Flickershots:Flickershots dash speed increased from 9.33m/s to 10.66m/s.9.33m/s→10.66m/s m/s
- Caltrops:Caltrops slow duration now scales with AoE escalation, potentially increasing crowd control effectiveness.→Added
- Nature StaffsLiving Armor:Living Armor now provides an instant heal of 66, improving its effectiveness in suboptimal conditions.→66
- QuarterstaffsCartwheel:Cartwheel cooldown reduced from 8s to 6s, allowing more frequent use for tanks.8s→6s s
- Demon BootsVengeful Sprint:Vengeful Sprint movement speed per stack increased from 22% to 25%.22%→25% %
- Frost Staffs
- Frost Bomb:Frost Bomb slow duration now scales with AoE escalation.→Added
- Frozen Surge:Frozen Surge slow duration now scales with AoE escalation.→Added
- Glacial Obelisk:Glacial Obelisk slow duration now scales with AoE escalation.→Added
- Hail:Hail slow duration now scales with AoE escalation.→Added
- Frost Bomb:Frost Bomb's initial slow area is no longer affected by diminishing returns, crowd control resistance, or ability power scaling.Affected by DR/CCR/AP→Not Affected
- General
- Boulder Crash:Boulder Crash (Earthrune Staff) no longer requires line of sight.Required→Not Required
- Lightning Storm:Lightning Storm (Battle Eagle) no longer requires line of sight.Required→Not Required
▼Nerfs3
- CrossbowsDivine Engine:Divine Engine damage per tick reduced from 117 to 106 to balance its high damage output.117→106
- Fire StaffsSearing Flame:Searing Flame range reduced from 19.5m to 18m to balance extreme long-range pressure.19.5m→18m m
- QuarterstaffsCartwheel:The 20% movement speed bonus on hit for Cartwheel has been removed.20%→Removed %
✚Bug fixes2
- General
- Spontaneous Combustion:Fixed an issue where Spontaneous Combustion's transformation could be targeted by other spells.Bugged→Fixed
- Raid Banners:Fixed an issue where Raid Banners continued to reduce Fortification damage protection after being dropped.Persistent→Removed on drop
◆Other changes7
- Fire Staffs
- Searing Flame:Searing Flame skillshot indicators have been adjusted for better accuracy.
- Fire Wave:Fire Wave skillshot indicators have been adjusted for better accuracy.
- Quarterstaffs
- Rising Blow:Rising Blow skillshot indicators have been adjusted for better accuracy.
- Cartwheel:Cartwheel skillshot indicators have been adjusted for better accuracy.
- Frost Staffs
- Hail:Hail now has a more accurate spell indication area.
- Glacial Obelisk:Glacial Obelisk now has a more accurate spell indication area.
- HammersSlowing Charge:Slowing Charge AoE slow escalation now increases slow duration instead of slow strength.slow strength→slow duration
subjects affected (9)
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Patch history
- Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 1w+15−9→
- Changelog: Radiant Wilds Patch 2May 26, 2026 · 1mo+12−11→
- Changelog: Radiant Wilds Patch 1May 4, 2026 · 2mo+5−13→
- Changelog: Radiant Wilds UpdateApr 13, 2026 · 2mo+12−10→
- Changelog: Realm Divided Patch 5Mar 11, 2026 · 3mo+32−14→
- Changelog: Realm Divided Part IIFeb 23, 2026 · 4mo+19−7→
- Changelog: Realm Divided Patch 3Jan 26, 2026 · 5mo+18−8→
- Changelog: Realm Divided Patch 2Dec 17, 2025 · 6mo+14−5→
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