A combat balance patch focusing on spell reliability, mobility adjustments for Quarterstaffs and Crossbows, and various quality-of-life improvements to spell indicators and targeting.
▲Buffs14
- Arcane StaffsMagic Shock:Magic Shock cast time reduced from 0.5s to 0.35s, improving its reliability as an interrupt tool.0.5s→0.35s s
- Crossbows
- Flickershots:Flickershots dash range increased from 7m to 8m.7m→8m m
- Flickershots:Flickershots dash speed increased from 9.33m/s to 10.66m/s.9.33m/s→10.66m/s m/s
- Caltrops:Caltrops slow duration now scales with AoE escalation, potentially increasing crowd control effectiveness.→Added
- Nature StaffsLiving Armor:Living Armor now provides an instant heal of 66, improving its effectiveness in suboptimal conditions.→66
- QuarterstaffsCartwheel:Cartwheel cooldown reduced from 8s to 6s, allowing more frequent use for tanks.8s→6s s
- Demon BootsVengeful Sprint:Vengeful Sprint movement speed per stack increased from 22% to 25%.22%→25% %
- Frost Staffs
- Frost Bomb:Frost Bomb slow duration now scales with AoE escalation.→Added
- Frozen Surge:Frozen Surge slow duration now scales with AoE escalation.→Added
- Glacial Obelisk:Glacial Obelisk slow duration now scales with AoE escalation.→Added
- Hail:Hail slow duration now scales with AoE escalation.→Added
- Frost Bomb:Frost Bomb's initial slow area is no longer affected by diminishing returns, crowd control resistance, or ability power scaling.Affected by DR/CCR/AP→Not Affected
- General
- Boulder Crash:Boulder Crash (Earthrune Staff) no longer requires line of sight.Required→Not Required
- Lightning Storm:Lightning Storm (Battle Eagle) no longer requires line of sight.Required→Not Required
▼Nerfs3
- CrossbowsDivine Engine:Divine Engine damage per tick reduced from 117 to 106 to balance its high damage output.117→106
- Fire StaffsSearing Flame:Searing Flame range reduced from 19.5m to 18m to balance extreme long-range pressure.19.5m→18m m
- QuarterstaffsCartwheel:The 20% movement speed bonus on hit for Cartwheel has been removed.20%→Removed %
✚Bug fixes2
- General
- Spontaneous Combustion:Fixed an issue where Spontaneous Combustion's transformation could be targeted by other spells.Bugged→Fixed
- Raid Banners:Fixed an issue where Raid Banners continued to reduce Fortification damage protection after being dropped.Persistent→Removed on drop
◆Other changes7
- Fire Staffs
- Searing Flame:Searing Flame skillshot indicators have been adjusted for better accuracy.
- Fire Wave:Fire Wave skillshot indicators have been adjusted for better accuracy.
- Quarterstaffs
- Rising Blow:Rising Blow skillshot indicators have been adjusted for better accuracy.
- Cartwheel:Cartwheel skillshot indicators have been adjusted for better accuracy.
- Frost Staffs
- Hail:Hail now has a more accurate spell indication area.
- Glacial Obelisk:Glacial Obelisk now has a more accurate spell indication area.
- HammersSlowing Charge:Slowing Charge AoE slow escalation now increases slow duration instead of slow strength.slow strength→slow duration
subjects affected (9)
tap to see balance history
Patch history
- Changelog: Radiant Wilds Patch 1May 4, 2026 · 2w+5−13→
- Changelog: Radiant Wilds UpdateApr 13, 2026 · 1mo+12−10→
- Changelog: Realm Divided Patch 5Mar 11, 2026 · 2mo+32−14→
- Changelog: Realm Divided Part IIFeb 23, 2026 · 2mo+19−7→
- Changelog: Realm Divided Patch 3Jan 26, 2026 · 3mo+18−8→
- Changelog: Realm Divided Patch 2Dec 17, 2025 · 5mo+14−5→
- Changelog: Realm Divided Patch 1Dec 3, 2025 · 5mo+8→
- Changelog: Realm Divided UpdateNov 24, 2025 · 6mo+11−1→
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.

BATTLEFIELD 6 GAME UPDATE 1.3.1.5
Quality of Life Update 1.3.1.5 focuses on stability, map boundary fixes, and UI improvements for Battle Royale and Ranked modes.
Similar Games
6






