A bugfix patch focusing on 2v8 mode stability, character interaction fixes, and various map and UI corrections.
Images © Dead by Daylight via Steam
▲Buffs2
- The ArtistCrow:Fixed an issue where Killer Instinct was missing when a crow was launched through a locker containing a Survivor.
- Deja VuFixed an issue where Entity blockers were not visible within the generator aura provided by Deja Vu.
▼Nerfs6
- The GhoulDash:Fixed a bug where the second dash immediately following a first dash resulted in unintended increased speed.
- The OniBlood Fury:Fixed an issue where The Oni did not lose power charges when downing a Survivor while in Blood Fury state.
- The NemesisTentacle Strike:Fixed an issue where Tentacle Strike could pass through certain walls and objects.
- SurvivorAbandon Match:Abandoning a match while all remaining Survivors are in the Dying state now counts as a loss instead of a draw.draw→loss
- CamaraderieFixed an issue where Camaraderie could be reactivated after it had already deactivated.
- 2v8 ModeSilent Rush Bonus:Fixed an issue where Killers received loud noise notifications from Survivors with the Silent Rush Bonus.
✚Bug fixes5
- The Ghoul
- Kagune Leap:Fixed an issue where Survivors would get stuck inside pallets when hit by Kagune Leap.
- Grab Attack:Tentatively fixed an issue where Survivors were stuck in an animation while dropping a pallet during a grab-attack.
- Kagune Leap:Fixed an issue where Survivors were prevented from performing interactions if The Ghoul was stunned simultaneously with a Kagune Leap hit.
- The DemogorgonPortal:Fixed an issue where The Demogorgon could become invisible after traversing through a Portal.
- The DeathslingerHarpoon:Fixed a 2v8 issue where Survivors had no struggle animation when harpooned while receiving Vaccine or Spray.
subjects affected (10)
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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