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Dead by Daylight
Dead by Daylight
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Behaviour Interactive Inc. · Behaviour Interactive Inc.·$19.99
May 26, 2025 · 15mo ago

8.7.2 | Bugfix Patch

AI summary3mo

A bugfix patch focusing on 2v8 mode stability, character interaction fixes, and various map and UI corrections.

Images © Dead by Daylight via Steam

Buffs2

  • The ArtistCrow:Fixed an issue where Killer Instinct was missing when a crow was launched through a locker containing a Survivor.
  • Deja VuFixed an issue where Entity blockers were not visible within the generator aura provided by Deja Vu.

Nerfs6

  • The GhoulDash:Fixed a bug where the second dash immediately following a first dash resulted in unintended increased speed.
  • The OniBlood Fury:Fixed an issue where The Oni did not lose power charges when downing a Survivor while in Blood Fury state.
  • The NemesisTentacle Strike:Fixed an issue where Tentacle Strike could pass through certain walls and objects.
  • SurvivorAbandon Match:Abandoning a match while all remaining Survivors are in the Dying state now counts as a loss instead of a draw.drawloss
  • CamaraderieFixed an issue where Camaraderie could be reactivated after it had already deactivated.
  • 2v8 ModeSilent Rush Bonus:Fixed an issue where Killers received loud noise notifications from Survivors with the Silent Rush Bonus.

Bug fixes5

  • The Ghoul
    • Kagune Leap:Fixed an issue where Survivors would get stuck inside pallets when hit by Kagune Leap.
    • Grab Attack:Tentatively fixed an issue where Survivors were stuck in an animation while dropping a pallet during a grab-attack.
    • Kagune Leap:Fixed an issue where Survivors were prevented from performing interactions if The Ghoul was stunned simultaneously with a Kagune Leap hit.
  • The DemogorgonPortal:Fixed an issue where The Demogorgon could become invisible after traversing through a Portal.
  • The DeathslingerHarpoon:Fixed a 2v8 issue where Survivors had no struggle animation when harpooned while receiving Vaccine or Spray.

subjects affected (10)

tap to see balance history

How did this patch land?
🔗
official notes
Dead by Daylight · May 26, 2025

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Patch history

see all 79

  1. 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo

    A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.

    +42
  2. 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo

    A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.

    +24
  3. 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo

    A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.

    +263
  4. 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo

    A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.

    +23
  5. 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo

    Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.

    +81
  6. 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo

    A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.

    +112
  7. 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo

    A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.

    +28
  8. 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo

    Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.

    +45

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