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Call to Arms - Gates of Hell: Ostfront
Call to Arms - Gates of Hell: Ostfront
ActionSimulationStrategy
Barbedwire Studios, Digitalmindsoft · Digitalmindsoft·$34.99
May 24, 2025 · 15mo ago

Update 56: V 1.051.0

AI summary3mo

Update 56 focuses on stability fixes, mission scripting improvements for co-op, and balance adjustments to grenades and 105mm artillery range.

Buffs9

  • M36 Impact GrenadeIncreased the primary blast wave radius, making the grenade more effective at clearing areas.2m-3m3m-5m m
  • M24 & M32 Stick GrenadesIncreased the energy of the second blast wave, increasing lethality.0.700.95
  • F1, MK2 & M32 GrenadesIncreased the second blast wave radius to match the RGD33.3m-9m4m-10m m
  • Infantry (General)Reduced the energy threshold for humans to take extra damage from grenade blasts, making grenades more lethal.0.90.8
  • USA Sherman 105mm
    • HE:Increased the range of the 105mm HE shell.180m190m m
    • HEAT:Increased the range of the 105mm HEAT shell.170m180m m
  • German Stuh 42 105mm
    • HE:Increased the range of the 105mm HE shell.180m190m m
    • HEAT:Increased the range of the 105mm HEAT shell.180m190m m
  • SU-100 & ISU-122Increased the score awarded for kills with these doctrine-only vehicles.Increased

Nerfs3

  • USA Sherman 105mmIncreased manpower cost to compensate for the range buff.+10-30mp mp
  • German Stuh 42 105mmIncreased manpower cost to compensate for the range buff.+10-30mp mp
  • KV-85 & ISU-152Reduced the score awarded for kills with these doctrine-only vehicles.Reduced

Other changes1

  • General UIAdded under-mouse hints to editor and Singleplayer, including armor thickness parameters.Added

subjects affected (9)

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official notes
Call to Arms - Gates of Hell: Ostfront · May 24, 2025
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Patch history

see all 62

  1. Update 69: V 1.064.0Jul 24, 2026 · 1mo

    Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

    +75
  2. Update 68: V 1.063May 7, 2026 · 3mo

    Update 68 focuses on pathing improvements for prone infantry, performance optimizations for supply zones, and various unit balance adjustments and bug fixes across single-player and multiplayer modes.

    +71
  3. Update 67: V 1.062.0Apr 8, 2026 · 4mo

    Update 67 introduces a major infantry movement overhaul with auto and manual vaulting, extensive multiplayer doctrine cost balancing, and numerous map and mission fixes.

    +63
  4. Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 8mo

    Hotfix 6 focuses on balancing Commonwealth doctrine costs and cooldowns, refining tank speeds for the Comet and Cromwell series, and resolving numerous mission-specific bugs and map pathing issues.

    +48
  5. Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 8mo

    Hotfix 5 for Update 64 focuses on balancing Commonwealth units in Conquest, fixing numerous single-player mission bugs, and resolving various technical and visual issues for British assets.

    +51
  6. Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 8mo

    Hotfix 3 for Update 63 focuses on multiplayer balance adjustments for British units, various bug fixes for single-player missions, and numerous visual and audio polish updates.

    +24
  7. Update 60: V 1.055.0Sep 30, 2025 · 11mo

    Update 60 focuses on significant multiplayer balance changes to unit costs and cooldowns, quality-of-life improvements for vehicle control, and extensive animation and armor fixes across various nations.

    +83
  8. Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 12mo

    Content Update 6 focuses on a massive overhaul of the Finnish faction (Talvisota DLC), introducing new units, weapons, and campaign missions, alongside significant engine improvements to human animations and Conquest mode persistence.

    +123

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