
Update 56 focuses on stability fixes, mission scripting improvements for co-op, and balance adjustments to grenades and 105mm artillery range.
▲Buffs9
- M36 Impact GrenadeIncreased the primary blast wave radius, making the grenade more effective at clearing areas.2m-3m→3m-5m m
- M24 & M32 Stick GrenadesIncreased the energy of the second blast wave, increasing lethality.0.70→0.95
- F1, MK2 & M32 GrenadesIncreased the second blast wave radius to match the RGD33.3m-9m→4m-10m m
- Infantry (General)Reduced the energy threshold for humans to take extra damage from grenade blasts, making grenades more lethal.0.9→0.8
- USA Sherman 105mm
- HE:Increased the range of the 105mm HE shell.180m→190m m
- HEAT:Increased the range of the 105mm HEAT shell.170m→180m m
- German Stuh 42 105mm
- HE:Increased the range of the 105mm HE shell.180m→190m m
- HEAT:Increased the range of the 105mm HEAT shell.180m→190m m
- SU-100 & ISU-122Increased the score awarded for kills with these doctrine-only vehicles.→Increased
▼Nerfs3
- USA Sherman 105mmIncreased manpower cost to compensate for the range buff.→+10-30mp mp
- German Stuh 42 105mmIncreased manpower cost to compensate for the range buff.→+10-30mp mp
- KV-85 & ISU-152Reduced the score awarded for kills with these doctrine-only vehicles.→Reduced
◆Other changes1
- General UIAdded under-mouse hints to editor and Singleplayer, including armor thickness parameters.→Added
subjects affected (9)
tap to see balance history
Patch history
- Update 68: V 1.063May 7, 2026 · 2mo+7−1→
- Update 67: V 1.062.0Apr 8, 2026 · 3mo+6−3→
- Update 65: V 1.060.0 (Hotfix 6)Dec 16, 2025 · 6mo+4−8→
- Update 64: V 1.059.0, Finest Hour - Hotfix 5Dec 5, 2025 · 7mo+5−1→
- Update 63: V 1.058.0 (Hotfix 3)Dec 3, 2025 · 7mo+2−4→
- Update 60: V 1.055.0Sep 30, 2025 · 9mo+8−3→
- Update 59: V 1.054.0 - Content Update 6Aug 23, 2025 · 10mo+12−3→
- Update 58: V 1.053.0Jul 15, 2025 · 11mo+6→
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