PatchDiff
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Maces

WeaponMelee · Tank · Mace · CC · Maces · Support
6 patcheslast touched 4mo ago▲ +13

Power trajectory

Up = buffed, down = nerfed
0+13May 9, 2019Feb 23, 2026May 9, 2019 — Oberon Patch 5 (Midseason Patch) +5 / -1 (cum +4)May 29, 2024 — Changelog: Foundations Patch #3 +1 / -2 (cum +3)Sep 18, 2024 — Changelog: Paths to Glory Patch 4 +1 / -0 (cum +4)Dec 18, 2024 — Changelog: Horizons Patch 4 +4 / -0 (cum +8)Dec 17, 2025 — Changelog: Realm Divided Patch 2 +3 / -0 (cum +11)Feb 23, 2026 — Changelog: Realm Divided Part II +2 / -0 (cum +13)
Zoom into one ability:10 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • NewBattle Howlauto-attack damage debuff40%

      Battle Howl now reduces mobs' auto-attack damage by 40% for 4s, preventing the 'silence trap' in PvE.

      PvE buff

    • 📊NumericThreatening Smashdamage135142

      Increased damage of Threatening Smash to improve overall performance.

      Damage increase

    • 📊NumericGravitasmultispell window3s5s s

      Increased the time window to cast Gravitas after Close In, making the combo easier to land.

      numeric

    • 📊NumericThreatening Smashhit delay0.4s0.2s s

      Reduced hit delay for a smoother feel.

      numeric

    • 📊NumericThreatening Smashstand time0.5s0.3s s

      Reduced stand time to improve bruiser playstyle fluidity.

      numeric

    • 📊NumericEye of the Stormdamage3950

      1st and 2nd cast damage increased from 39 to 50.

      Increased damage for Dreadstorm Monarch.

    • 📊NumericEye of the Stormresistance reduction0.120.15

      Resistance reduction increased from 0.12 to 0.15.

      Increased shred capability.

    • 📊NumericVendettacast time0.7s0.25s s

      Cast time reduced from 0.7s to 0.25s.

      Reduced cast time for better accuracy in Camlann.

    • 📊NumericVendettastand time0.7s0.2s s

      Stand time reduced from 0.7s to 0.2s.

      Reduced stand time for better responsiveness.

    • 🎯BehaviorVendettainterruptibleYesNo

      Camlann Mace's Vendetta cast is now uninterruptible.

      Cast cannot be stopped.

    • 📊NumericDefensive Slamduration3s4s s

      Increased duration of Defensive Slam.

    • 📊NumericDreadladen FightingCC Strength Increase50%35%

      Reduced the crowd control strength increase provided by Dreadladen Fighting.

    • 📊NumericSacred Groundarea duration4s3s s

      Reduced the duration of the Sacred Ground area.

    • 📊NumericThreatening Smashhit delay0.6s0.5s s

      Threatening Smash now hits faster.

      Reduced delay

    • 📊NumericThreatening Smashstandtime0.7s0.6s s

      Threatening Smash now has a shorter standtime.

      Reduced standtime

    • 🎯BehaviorVendettabehaviorStuns pulled enemies

      Vendetta now stuns all enemies that are pulled in.

      Added stun to pull

    • 📊NumericVendettadamage113.9662.00

      Damage of Vendetta has been significantly reduced.

      Reduced damage

    • ✂️RemovedStalling SlamexistencePresentRemoved

      Stalling Slam has been removed from the game.

      Replaced by Sacred Ground

    • NewSacred GroundexistenceAdded

      Added Sacred Ground, which creates a silence area that ignores CC resistance.

      New silence AoE

    • 📊NumericLife Leechheal per attack5.867.00

      Increased passive life leech for better sustain.

      Passive heal increase

Related heroes

Maces (Tank) balance history — Albion Online · PatchDiff