
The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.
▲Buffs14
- CaerleonRemoved the limit on the number of lethal Province attacks Caerleon can conduct.limited→unlimited
- Rallying CryRallying Cry:Players in factions with fewer provinces now receive a damage and defense buff against other faction players in non-lethal provinces.0%→5-20% %
- AxesInternal Bleeding:Significantly increased damage dealt to moving targets, discouraging enemies from retreating.11→20
- Bows
- Slow Poison:Slow Poison no longer applies diminishing returns to its own subsequent slow effects.applies DR→no DR
- Undead Arrows:Increased attack speed bonus to make the skill more viable outside of ganking.20%→30% %
- Cursed StaffsCursed Sickle:Reduced stand time to make the ability more responsive.0.4s→0.3s s
- Twin SlayersRing of Death:Initial cast now grants 40% movement speed for 2 seconds to help positioning.→40% %
- Fire StaffsFire Wave:Increased knockback distance to improve its effectiveness as a self-peel tool.2.05m→4m m
- Maces
- Gravitas:Increased the time window to cast Gravitas after Close In, making the combo easier to land.3s→5s s
- Threatening Smash:Reduced hit delay for a smoother feel.0.4s→0.2s s
- Threatening Smash:Reduced stand time to improve bruiser playstyle fluidity.0.5s→0.3s s
- Nature StaffsRejuvenation Charge:Added a 5% defense bonus against mobs per stack for allies, incentivizing Nature Staffs in group PvE.→5% %
- SpearsSlow Poison:Slow Poison no longer applies diminishing returns to its own subsequent slow effects.applies DR→no DR
- PotionsSticky Potion:Slightly increased duration to improve choke point control.6s→7s s
▼Nerfs5
- Bows
- Multishot:Reduced damage against players to balance PvP, while keeping PvE damage unchanged.116→100
- Raging Storm:Removed the explosive bolt interaction to reduce the Bow of Badon's solo effectiveness.Added→Removed
- QuarterstaffsVault Leap:Reduced damage to bring it in line with other options in Corrupted Dungeons.190→180
- Potions
- Acid Potion:Increased cooldown to limit the frequency of solo one-shot bombing.60s→100s s
- Calming Potion:No longer affects guard-type mobs, preventing players from ignoring guards during ganks.all mobs→non-guard mobs
◆Other changes3
- CaerleonCaerleon now automatically declares attacks on lethal Provinces whenever any other Faction does.→Added
- QuarterstaffsSoul Shaker:Updated to affect mounts separately with a 2s duration that respects DR and CC resistance.→2s s
- Soldier ArmorFury:Reworked into a toggle spell that restores 30% missing health on activation but reduces defenses by 10% while active.active→toggle
subjects affected (13)
tap to see balance history
Patch history
- Changelog: Dragonfire UpdateAug 31, 2026 · 1d
Dragonfire Update adds Ancient Lands, Dragon Sanctuary raid, new Draconic rewards, crafting changes, and UI/UX improvements across Albion Online.
+11−1→ - Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 2mo
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 3mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 4mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 6mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 7mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→
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