
Midseason patch introducing new Outland regions, portal binding resets, significant combat balance adjustments across multiple weapon families, and various QoL improvements.
Images © Albion Online via Steam
▲Buffs41
- Portal BindingPlayers can now reset their city portal binding every 30 days, providing more flexibility for guild moves.Permanent→30 days days
- Arcane Staffs
- Time Freeze:Time Freeze now lasts longer, increasing crowd control capability.3s→4s s
- Time Freeze:Reduced cooldown for Time Freeze at 1200 IP.34s→30s s
- Time Freeze:Reduced cooldown for Time Freeze at 1700 IP.30s→26s s
- AxesLife Leech:Increased passive life leech, improving sustain in combat.5.10→6.10
- Bows
- Poisoned Arrow:Poisoned Arrow now has a longer reach.11m→13m m
- Speedshot:Speedshot now has a longer reach.11m→13m m
- Cursed Staffs
- Cataclysm:Cataclysm now deals significantly more damage.120→160
- Cataclysm:Cataclysm can now be cast from a further distance.10m→12m m
- Cataclysm:Cataclysm is now available more frequently.45s→30s s
- DaggersLife Leech:Increased passive life leech for better sustain.3.73→4.50
- Fire StaffsFlame Tornado:Flame Tornado now deals more damage to player targets.51.00→60.00
- Frost Staffs
- Freezing Wind:Freezing Wind now deals more damage.160→174
- Freezing Wind:Freezing Wind now has a much faster cast/stand time.0.6s→0.2s s
- Freezing Wind:Freezing Wind now roots enemies for longer.1.57s→2.00s s
- Ice Storm:Ice Storm now deals more damage to mobs.16.70→20.00
- Ice Storm:Ice Storm now deals more damage to players.35.00→45.00
- Ice Crystal:Ice Crystal is now available more frequently.45s→30s s
- Hammers
- Iron Breaker:Iron Breaker now hits faster.0.5s→0.4s s
- Iron Breaker:Iron Breaker now has a shorter standtime.0.6s→0.5s s
- Iron Breaker:Iron Breaker now reduces resistances more effectively.0.12→0.15
- Ground Breaker:Ground Breaker now stuns a wider area.1.5m→2m m
- Life Leech:Increased passive life leech for better sustain.5.86→7.00
- Maces
- Threatening Smash:Threatening Smash now hits faster.0.6s→0.5s s
- Threatening Smash:Threatening Smash now has a shorter standtime.0.7s→0.6s s
- Vendetta:Vendetta now stuns all enemies that are pulled in.→Stuns pulled enemies
- Sacred Ground:Added Sacred Ground, which creates a silence area that ignores CC resistance.→Added
- Life Leech:Increased passive life leech for better sustain.5.86→7.00
- Nature Staffs
- Revitalize:Revitalize now costs less energy per tick.8→6
- Revitalize:Revitalize now heals for more per tick.60→80
- Quarterstaffs
- Separator:Separator now has a significantly shorter standtime.1s→0.6s s
- Life Leech:Increased passive life leech for better sustain.4.17→5.00
- SpearsLife Leech:Increased passive life leech for better sustain.4.81→5.80
- Armors
- Haste:Hunter Jacket's Haste now provides double the damage increase.10%→20% %
- Electric Field:Stalker Jacket's Electric Field now has a shorter cooldown.60s→45s s
- Life Steal Aura:Increased minimum healing for Hellion Jacket's Life Steal Aura.7.02→8.80
- Life Steal Aura:Increased maximum healing for Hellion Jacket's Life Steal Aura.23.09→29.9
- HelmetsEmergency Heal:Emergency Heal is now an AoE effect affecting up to 5 allies.1→5
- General
- Reduced Arena Sigil value to lower repair costs for crafted Arena items.64→6
- Players can now set favorite islands in the Travel Planner UI for quicker access.→Added
- Added a second marketplace cluster in Caerleon to reduce player overcrowding.1 cluster→2 clusters
▼Nerfs7
- Crossbows
- Auto Fire:Reduced the damage dealt per tick of Auto Fire.37.00→30.00
- Auto Fire:Reduced the explosion damage of Auto Fire.89.00→82.00
- Cursed StaffsCataclysm:The debuff duration of Cataclysm has been reduced.8s→6s s
- MacesVendetta:Damage of Vendetta has been significantly reduced.113.96→62.00
- Nature StaffsRevitalize:Revitalize now provides less energy gain per tick.10→8
- ArmorsFury:Soldier Armor's Fury now provides less CC duration increase per stack.7%→4% %
- GeneralSilver dropped by players upon knockdown is now capped at 700 per item.→700 silver
◆Other changes4
- Outlands
- Three major new Outland regions added to the world, expanding claimable territory.→Added
- Energy Manipulator NPCs added near Royal City Realmgates to assist with the Outlands expansion.→Added
- MacesStalling Slam:Stalling Slam has been removed from the game.Present→Removed
- GeneralIncreased the number of Hellgates produced by spawn waves to compensate for map expansion.50→80
subjects affected (18)
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Patch history
- Changelog: Radiant Wilds Patch 3Jun 29, 2026 · 3w
The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
+15−9→ - Changelog: Radiant Wilds Patch 2May 26, 2026 · 1mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 2mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 3mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 4mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 4mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 5mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→ - Changelog: Realm Divided Patch 2Dec 17, 2025 · 7mo
The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.
+14−5→
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