Update 0.9.7.95 focuses on building mode stability, inventory bug fixes, and multiplayer network optimizations.
▲Buffs2
- Building ModeRefund value for deleted compositions in Free Roam Building is now 100%.→100% %
- Player Movement & InventorySprinting:Fixed an issue that made sprinting impossible while the weapon was raised.disabled→enabled
✚Bug fixes9
- Building ModeFixed an issue where switching to sea level placement was not functioning correctly.→fixed
- Player Movement & InventoryInventory Management:Fixed a bug where moving a weapon between inventory slots would cause it to be dropped and glitched.→fixed
- Vehicles
- Teleportation:Vehicle teleportation now properly resets velocity, preventing particle effects from stretching.→fixed
- Vehicle Depots:Fixed an issue where UserActions were not properly initialized in vehicle depots.→fixed
- Multiplayer
- Fixed a potential network stall that occurred when encoding limits were reached.→fixed
- Fixed RplSession script callbacks that were being invoked too many times or not at all.→fixed
- Modding & Engine
- Fixed the creation of default export profiles in the addon of a given model.→fixed
- Procedural Animations:Fixed procedural animations failing during model mesh changes, such as when a radio tower is destroyed.→fixed
- MapFixed a misaligned board at Chotain's military base vehicle depot.→fixed
◆Other changes2
- Building ModePlayers in building mode can no longer delete static guns if other players are currently inside them.→restricted
- MultiplayerReplication statistics are now available to user code and scripts.→Added
subjects affected (6)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 4w
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 5mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
Recently Updated
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