Changelog for EA 0.8 preview patch focuses on numerous bug fixes, quality-of-life tweaks, and known issues. No direct combat changes; primarily stability, UI, and environment improvements.
▲Buffs3
- HeadhunterHeadhunter:Headhunter will now correctly find employees with valid skills instead of None_skills.None_skills→Fixed
- Box grabbed from floor with hand truckBoxes picked up with a hand truck now appear in a closed state appropriately.open→closed
- Mover usage with new placement systemMovers now function reliably with the new placement system; safety improved.partially broken→working
✚Bug fixes9
- 1st St 26Addressed an entry issue blocking access to 26 1st Street.
- Mr. Scott's Office SuppliesOffice Supplies manager now has a computer as expected.
- Product Display Table at AJ PedersonCorrected which product display table is listed for sale at AJ Pederson.
- Shelves showing products when emptyEmpty shelves no longer incorrectly display products.
- Cancel/Discard item while placing on hand truckPlacing items via hand truck could be canceled/discarded improperly; fixed.
- Blue dot in Logistics ManagerLogistics Manager now correctly highlights primary products with the blue dot.
- Move glitch items / delivery spot noteClarified handling for items left behind by glitched moves; delivery spot will contain missing items.
- Display shelf selling issueDisplay shelves no longer misreport items for sale when misconfigured.
- Prices undefined / $9 quintillion bugPrices reset to valid values; adjust as needed.
◆Other changes5
- Office DeskFixed Office Desk (Right) attachment bug so chairs can be placed properly.Fixed→Fixed
- Cabinet End (Left)Left end of cabinets now properly accepts larger items such as grills.Fixed→Fixed
- Items with capacities larger than 1 box sizeFixed an issue preventing large-capacity items from being filled to capacity.Fixed→Fixed
- Modular SofasModular sofa colliders were oversized, preventing near placement with other sofas; adjusted for better layout.Too large→Corrected
- AutoparkAutopark behavior improved to reduce vehicle shake with the new placement system.sometimes shakes/bounces→stable
subjects affected (17)
tap to see balance history
- Office Desk1
- Cabinet End (Left)1
- Items with capacities larger than 1 box size1
- Headhunter1
- Modular Sofas1
- 1st St 261
- Mr. Scott's Office Supplies1
- Product Display Table at AJ Pederson1
- Shelves showing products when empty1
- Cancel/Discard item while placing on hand truck1
- Box grabbed from floor with hand truck1
- Blue dot in Logistics Manager1
- Autopark1
- Mover usage with new placement system1
- Move glitch items / delivery spot note1
- Display shelf selling issue1
- Prices undefined / $9 quintillion bug1
Patch history
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→ - →EA 0.10 Build 3468Jun 3, 2026 · 2mo
Tiny compatibility patch addressing mod/blueprint compatibility between EA 0.10 and the upcoming EA 0.11 Experimental.
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