Hotfix 1.0.1 focuses on Afrikakorps balance adjustments, stability fixes for the Dynamic Campaign, and various UI/UX improvements.
Images © Company of Heroes 3 via Steam
▲Buffs1
- GeneralGUC:Global Unit Control no longer resets to the bottom left when entering a new match.
▼Nerfs3
- Afrikakorps
- Armored Reserves Deployment Upgrade:Increased the cost of the Armored Reserves Deployment Upgrade, making armored access more expensive.150 Manpower, 50 Fuel→200 Manpower, 150 Fuel
- Assault Groups:Increased the call-in cost for Assault Groups to reduce their early-game availability.→600 Manpower, 80 Fuel
- Panzergrenadier Squad:Significantly increased the build time for Panzergrenadier Squads, slowing down infantry reinforcement.13→25 s
✚Bug fixes6
- American AIRecovery Vehicles:Fixed an issue where the AI overused recovery vehicles when using the Armored Battlegroup.
- Campaign
- Benevento Mission:Fixed a progression blocker triggered by destroying bridges in the Benevento Mission.
- Dynamic Campaign Map:Fixed a crash that occurred when players ended their turn on the Dynamic Campaign Map.
- General
- North African Operation:Fixed an issue where opening cinematics did not trigger correctly.
- Custom Games:Fixed a bug preventing party leads from creating or joining custom games after a lead transfer.
- Quick Match:Resolved server errors occurring when searching for Quick Matches in multi-player parties.
◆Other changes2
- AfrikakorpsTiger:Adjusted Tiger cost to require Fuel instead of purely Manpower, shifting the resource burden.900 Manpower→800 Manpower, 180 Fuel
- GeneralGraphics:Clarified GPU memory requirements for Ultra and High texture settings.→Ultra: 16GB / High: 8GB GB
subjects affected (4)
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Patch history
- Hot Fix 2.4.2May 27, 2026 · 1mo
Hot Fix 2.4.2 focuses on bug fixes for unit interactions, AI behavior, and balancing the SSB Commandos' ambush bonuses.
+4−4→ - Hot Fix 2.4.1May 21, 2026 · 2mo
Hot Fix 2.4.1 focuses on AI targeting fixes, balance adjustments for the Deutsches Afrikakorps, and several bug fixes for US, British, and Wehrmacht forces.
+4−7→ - Hot Fix 2.3.1Apr 2, 2026 · 3mo
Hot Fix 2.3.1 addresses stability crashes, critical unit bugs for US and Wehrmacht forces, and map accessibility improvements.
+3→ - Update 2.2.5Jan 29, 2026 · 5mo
Update 2.2.5 focuses on multiplayer metagame cleanup, adjusting cover penalties for automatic weapons, refining HMG and Artillery performance, and implementing significant nerfs to the Partisan Battlegroup and US early-game tempo.
+16−25→ - Hot Fix 2.2.3Dec 15, 2025 · 7mo
Hot Fix 2.2.3 addresses experience gain bugs for Wehrmacht Battlegroups and fixes a persistent burn damage issue on strategic points.
+1→ - Hot Fix 2.2.2Dec 9, 2025 · 7mo
Hot Fix 2.2.2 focuses on balancing the Wehrmacht Sturmpioneer Squad, improving M4A4 Firefly mobility, and addressing various AI and gameplay bugs.
+7−8→ - Hot Fix 2.2.1Dec 1, 2025 · 7mo
Hot Fix 2.2.1 focuses on critical bug fixes for unit transfers, AI behavior, and correcting inverted combat modifiers for Crew Shock and Propaganda Towers.
−1→ - Hot Fix 2.1.4Jul 31, 2025 · 11mo
Hot Fix 2.1.4 addresses critical bugs regarding casualty collection for US and Wehrmacht medical facilities, fixes campaign soft locks, and adds new cosmetic bundles.
+2→
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