Hot Fix 1.0.5 focuses on buffing US and British forces, nerfing the dominant Afrikakorps, and reworking emplacements and indirect fire mechanics.
Images © Company of Heroes 3 via Steam
▲Buffs14
- Light Indirect-Fire (Mortars)Mortars are now significantly more effective at destroying static emplacements.→Doubled
- Medium Indirect-FireBarrage/Auto-fire:Increased accuracy and fire rate for barrages and auto-fire.→Increased
- US Forces
- Weapon Support Center:Reduced cost of Weapon Support Center to help US mid-game competitiveness.160→120 manpower
- Motor Pool:Reduced fuel cost for the Motor Pool.55→45 fuel
- RiflemenSlightly increased health per model for better survivability.95→100 HP
- M1 81mm Mortar
- Airburst/Delayed Fuse:Reduced recharge time for specialized barrage abilities.45→30 s
- Airburst/Delayed Fuse:Reduced cost for specialized barrage abilities.35→20 munitions
- Sherman Whizbang
- Rocket barrage:Reduced rocket barrage recharge time.120→90 s
- Rocket:Increased the distance of the rocket area of effect damage.0.75/1.25/5→0.75/1.5/7
- M3 Stuart
- Reduced fuel cost.45→35 fuel
- Faster reload time between shots.4.5/5.5→3.5/4 s
- Massive increase in cannon penetration.65/50/40→120/100/80
- Churchill Black Prince
- Increased armor values.300/220/150→340/240/150
- Increased raw damage.160→240
▼Nerfs17
- Emplacements
- Emplacements now take damage when de-crewed, preventing safe repositioning of damaged defenses.→Added
- Emplacements no longer heal to full when re-crewed; they maintain the health of the neutral emplacement.→Removed
- Light Indirect-Fire (Mortars)Mortar recharge time doubled, reducing the frequency of indirect fire support.15→30 s
- Medium Indirect-FireRecharge time increased to 30 seconds.15→30 s
- Infantry Section
- Boys AT Rifle:Significantly reduced damage against buildings.→-50% %
- Boys AT Rifle:Significantly reduced damage against cover objects.→-75% %
- Boys AT Rifle:Removed area of effect damage from Boys AT Rifles.→Removed
- Churchill Black Prince
- Reduced movement speed.3.8→3
- Increased reload time.4.75/5→6 s
- Concrete Bunkers
- Reduced health of concrete bunkers.960→720 HP
- Reduced armor of concrete bunkers.40→35
- Panzer IV
- Increased manpower and fuel cost.430m/90f→440m/100f
- Increased population cost.12→14
- AfrikakorpsFire Support Elements:Increased cost of Fire Support Elements.125m/35f→150m/45f
- 250 Light Carrier
- Increased manpower cost.260→280 manpower
- Reduced lethality at short range.→-25% %
- Reduced lethality at long range.→-50% %
◆Other changes3
- Medium Indirect-FireCrew size increased from 4 to 5.4→5
- General
- Renamed difficulty settings for better consistency and user-friendliness.
- Campaign AI:Campaign AI now ventures more into player territory to capture points or attack.→Increased
subjects affected (15)
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Patch history
- Hot Fix 2.4.2May 27, 2026 · 1mo
Hot Fix 2.4.2 focuses on bug fixes for unit interactions, AI behavior, and balancing the SSB Commandos' ambush bonuses.
+4−4→ - Hot Fix 2.4.1May 21, 2026 · 2mo
Hot Fix 2.4.1 focuses on AI targeting fixes, balance adjustments for the Deutsches Afrikakorps, and several bug fixes for US, British, and Wehrmacht forces.
+4−7→ - Hot Fix 2.3.1Apr 2, 2026 · 3mo
Hot Fix 2.3.1 addresses stability crashes, critical unit bugs for US and Wehrmacht forces, and map accessibility improvements.
+3→ - Update 2.2.5Jan 29, 2026 · 5mo
Update 2.2.5 focuses on multiplayer metagame cleanup, adjusting cover penalties for automatic weapons, refining HMG and Artillery performance, and implementing significant nerfs to the Partisan Battlegroup and US early-game tempo.
+16−25→ - Hot Fix 2.2.3Dec 15, 2025 · 7mo
Hot Fix 2.2.3 addresses experience gain bugs for Wehrmacht Battlegroups and fixes a persistent burn damage issue on strategic points.
+1→ - Hot Fix 2.2.2Dec 9, 2025 · 7mo
Hot Fix 2.2.2 focuses on balancing the Wehrmacht Sturmpioneer Squad, improving M4A4 Firefly mobility, and addressing various AI and gameplay bugs.
+7−8→ - Hot Fix 2.2.1Dec 1, 2025 · 7mo
Hot Fix 2.2.1 focuses on critical bug fixes for unit transfers, AI behavior, and correcting inverted combat modifiers for Crew Shock and Propaganda Towers.
−1→ - Hot Fix 2.1.4Jul 31, 2025 · 11mo
Hot Fix 2.1.4 addresses critical bugs regarding casualty collection for US and Wehrmacht medical facilities, fixes campaign soft locks, and adds new cosmetic bundles.
+2→
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