Hot Fix 1.0.7 focuses on improving AI aggression in the Italian Dynamic Campaign, reducing unit population costs, and enhancing stability.
Images © Company of Heroes 3 via Steam
▲Buffs6
- Italian Dynamic Campaign
- Save System:Fixed long loading times for campaign saves as the player progresses; new saves will load significantly faster.Long→Short
- Adjusted early campaign population capacity to allow for more supporting units.→Increased
- P47:Reduced population cost of P47 aircraft, allowing for more units in the campaign.3→2
- B25:Reduced population cost of B25 aircraft, allowing for more units in the campaign.4→3
- Aircraft Carrier:Reduced population cost of the Aircraft Carrier, significantly lowering its impact on total capacity.6→4
- AIPing Response:AI now responds to player pings (Attack, Question, Defend, and Capture) by moving units or adopting defensive behaviors.→Added
✚Bug fixes1
- GeneralFixed 12 crash and stability issues to improve overall game reliability.
◆Other changes6
- Italian Dynamic Campaign
- AI Behavior:AI on difficulties above standard/easy is now more offensive, frequently attacking player territory and recapturing towns.→Increased
- AI Behavior:Defense missions are now triggered more frequently as AI attacks player-held towns more aggressively.→Increased
- AI Behavior:AI now uses Recon Runs less frequently and targets a wider variety of locations.→Decreased
- AISkirmish Capture:Skirmish AI is now more likely to capture separate points with individual units rather than stacking multiple units on one point.Clumped→Distributed
- Multiplayer
- Battlegroup Selection:Disabled battlegroup selection during the match start countdown to prevent non-functioning battlegroups upon loading.Enabled→Disabled
- Leaderboards:Updated rank level distribution on official leaderboards to better reflect design intent for top-tier players.→Updated
subjects affected (4)
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Patch history
- Hot Fix 2.4.2May 27, 2026 · 1mo
Hot Fix 2.4.2 focuses on bug fixes for unit interactions, AI behavior, and balancing the SSB Commandos' ambush bonuses.
+4−4→ - Hot Fix 2.4.1May 21, 2026 · 2mo
Hot Fix 2.4.1 focuses on AI targeting fixes, balance adjustments for the Deutsches Afrikakorps, and several bug fixes for US, British, and Wehrmacht forces.
+4−7→ - Hot Fix 2.3.1Apr 2, 2026 · 3mo
Hot Fix 2.3.1 addresses stability crashes, critical unit bugs for US and Wehrmacht forces, and map accessibility improvements.
+3→ - Update 2.2.5Jan 29, 2026 · 5mo
Update 2.2.5 focuses on multiplayer metagame cleanup, adjusting cover penalties for automatic weapons, refining HMG and Artillery performance, and implementing significant nerfs to the Partisan Battlegroup and US early-game tempo.
+16−25→ - Hot Fix 2.2.3Dec 15, 2025 · 7mo
Hot Fix 2.2.3 addresses experience gain bugs for Wehrmacht Battlegroups and fixes a persistent burn damage issue on strategic points.
+1→ - Hot Fix 2.2.2Dec 9, 2025 · 7mo
Hot Fix 2.2.2 focuses on balancing the Wehrmacht Sturmpioneer Squad, improving M4A4 Firefly mobility, and addressing various AI and gameplay bugs.
+7−8→ - Hot Fix 2.2.1Dec 1, 2025 · 7mo
Hot Fix 2.2.1 focuses on critical bug fixes for unit transfers, AI behavior, and correcting inverted combat modifiers for Crew Shock and Propaganda Towers.
−1→ - Hot Fix 2.1.4Jul 31, 2025 · 11mo
Hot Fix 2.1.4 addresses critical bugs regarding casualty collection for US and Wehrmacht medical facilities, fixes campaign soft locks, and adds new cosmetic bundles.
+2→
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