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Conqueror's Blade
Conqueror's Blade
ActionMassively MultiplayerRPG
Booming Tech · Poros Interactive, Booming Tech
Jul 18, 2019 · 86mo ago

Patch note 19/07/2019

AI summary3mo

This patch focuses on economy buffs for matchmaking, minor hero balance adjustments, and open-world quality-of-life improvements.

Images © Conqueror's Blade via Steam

Buffs6

  • MatchmakingBronze gains from field and siege battles in matchmaking increased by 25%, speeding up currency accumulation.100%125% %
  • Hero EquipmentHero equipment durability loss reduced by 50%, lowering the cost and frequency of repairs.100%50% %
  • Shortsword & BladeThrow Shield:Throw Shield can no longer be interrupted by normal attacks, improving the reliability of the ability's execution.InterruptibleNon-interruptible
  • Open World
    • Resource Collecting:Resource collection time reduced from 30s to 20s, making gathering more efficient.30s20s s
    • Marching:Wagons, siege machines, and specific units now move faster in the open world.Increased
  • Bloodthirsty IFixed a bug where the Bloodthirsty I buff was not applying correctly, restoring its intended combat power.

Nerfs1

  • SpearOverhead Strike I:The cooldown for Overhead Strike I increased from 9s to 10s, slightly reducing the frequency of the attack.9s10s s

Bug fixes1

  • Battering RamBattering rams now correctly stop moving once the gate they were targeting is destroyed.Moves after destroyStops after destroy

Other changes1

  • Open WorldTerritory War Drill:Drill mode capture logs are no longer recorded in fief chronicles to avoid cluttering actual records.RecordedRemoved

subjects affected (7)

tap to see balance history

How did this patch land?
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official notes
Conqueror's Blade · Jul 18, 2019

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Patch history

see all 46

  1. November 27 Online Update LogNov 26, 2025 · 9mo

    A minor online update focusing on map pathfinding, UI fixes, and text corrections for unit descriptions.

  2. November 20 Balance Adjustment AnnouncementNov 20, 2025 · 9mo

    November 20 balance adjustments focusing on significant buffs to heavy units like Monastic Knights and Varangian Guards, leadership reductions for several high-tier units, and a heavy nerf to the Empire Chariot's stability.

    +595
  3. November 13 Online Update LogNov 12, 2025 · 9mo

    A minor online update focusing on map balance for Harbour City and a fix for Auxiliary Doctrines.

  4. October 30 Online Update LogOct 29, 2025 · 10mo

    A minor online update focusing on unit medal progression, bug fixes for specific unit traits, and Halloween store bundles.

    +4
  5. October 16 Online Update LogOct 15, 2025 · 10mo

    A minor online update focusing on unit attire compatibility, audio balancing, and bug fixes for runes and UI.

    2
  6. September 29 Update and Maintenance LogSep 26, 2025 · 11mo

    Maintenance update with no gameplay changes; compensation distributed to players.

  7. July 10 Update LogJul 9, 2025 · 13mo

    The July 10 update introduces the Hangu Pass map to Siege Battles, optimizes the Barracks UI, and implements various unit behavior fixes and map balance adjustments.

    +8
  8. May 8 Update LogMay 7, 2025 · 15mo

    A major balance update focusing on low-star unit viability through significant Mastery node buffs and widespread Leadership cost reductions, alongside hero clarity improvements and bug fixes.

    +51

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