This update focuses on quality-of-life improvements, unit soul accessibility, and targeted balance adjustments for several weapon classes and siege mechanics.
▲Buffs7
- Dual BladesDismount:Using the dismount ability now grants 3 seconds of stealth, allowing for better repositioning or surprise attacks.→3s s
- PoleaxeDismount:Dismounting now deals a small amount of blunt area damage to nearby enemies.→Added
- Siege TowerThe minimum number of units required to push a siege tower has been reduced from 8 to 7, making towers harder to stop by killing a single unit.8→7
- Secret VaultsNormal, common, and uncommon unit souls have been added to Secret Vaults to help players assemble units more easily.→Added
- Uncommon Weapon BlueprintsThe guidance price for uncommon weapon blueprints has been increased to better align with the cost of crafted equipment.Low→Increased
- General System
- Experience Distribution:Fixed a bug where max-level units still consumed battle experience; experience is now only distributed to units below max level.Wasted→Distributed
- Open World Rebels:Fixed an issue where rebel soldiers continued to spawn after the boss was killed, allowing battles to end normally.Infinite→Fixed
▼Nerfs3
- Longsword & Shield
- Defense Attack:Attacks performed while defending no longer stagger other heroes, reducing the weapon's crowd control capability against players.Yes→No
- Defense Attack:The stagger effect applied to units during defense attacks has been reduced.High→Reduced
- Pike UnitsBarricade:Added a 3-second cooldown to the Barricade skill to prevent players from rapidly switching the ability to exploit its effects.0→3s s
✚Bug fixes1
- General SystemDeath Camera:Fixed a bug that prevented players from switching to teammates' third-person perspectives after dying.Broken→Fixed
◆Other changes2
- Unit SoulsUnit souls that grant new skills can no longer be assembled on units that already possess that skill.Allowed→Blocked
- General SystemOptimized the resolution of the hero and attire interfaces for better clarity.
subjects affected (9)
tap to see balance history
Patch history
- →November 27 Online Update LogNov 26, 2025 · 5mo
- November 20 Balance Adjustment AnnouncementNov 20, 2025 · 6mo+59−5→
- →November 13 Online Update LogNov 12, 2025 · 6mo
- October 30 Online Update LogOct 29, 2025 · 6mo+4→
- October 16 Online Update LogOct 15, 2025 · 7mo−2→
- →September 29 Update and Maintenance LogSep 26, 2025 · 7mo
- July 10 Update LogJul 9, 2025 · 10mo+8→
- May 8 Update LogMay 7, 2025 · 12mo+51→
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