
This patch introduces a new dynamic battle ranking matchmaking system, adjusts bronze income to encourage active play, and implements several hero and unit soul balance changes.
Images © Conqueror's Blade via Steam
▲Buffs9
- NodachiDragon’s Leap:Dragon’s Leap no longer stops movement after hitting enemies, improving flow and mobility.
- Shortbow
- Increased normal attack damage by 10%.→+10% %
- dodge passive:Added a 3% piercing armor penetration buff to the dodge passive.→+3% %
- Dualblades
- Increased normal attack damage by 20%.→+20% %
- Ambush:Increased Ambush damage multiplier from 2.65 to 3.2.65→3
- Great Thunderblot:Decreased cooldown of Great Thunderblot by 11 seconds across all levels.→-11s s
- Unit Souls
- Doggedness Soul:Doggedness Soul now provides +100 health in addition to +50 defense.→+100 HP
- Welfare Soul:Welfare Soul now provides +150 health in addition to +100 defense.→+150 HP
- GeneralBronze Income:Testing a 'Bronze Vanguard' event increasing battle point and victory bronze income by 10-30%.→+10-30% %
▼Nerfs9
- Musket
- Scatter Shot:Increased cooldown of Scatter Shot by 1 second for all levels.→+1s s
- Liquid Fire:Removed the small stun effect from Liquid Fire.small stun→Removed
- Shortsword & ShieldIronsides:Decreased armor provided by Ironsides across all three levels.80%/120%/160%→75%/100%/125% %
- Poleaxe
- Bec de Corbin:Increased cooldown of Bec de Corbin; now scales by level instead of a flat 24s.24s→30s/28s/26s s
- Pushback:Increased cooldown of Pushback from 12s to 15s.12s→15s s
- Ultimate:Decreased ultimate damage multiplier and slightly reduced extra damage per level.0.850→0.755
- Unit Souls
- Rejuvenation Soul:Decreased health bonus from 200 to 160.200→160 HP
- Rejuvenation Aura Soul:Decreased health bonus from 250 to 200.250→200 HP
- GeneralBots Mode:Lowered bronze income in high-level Bot mode to prevent farming abuse.→Lowered
◆Other changes3
- PoleaxeGrim Harvest:Replaced the stun of Grim Harvest with a reduction in blocking.stun→reduce blocking
- General
- Matchmaking:Introduced a dynamic battle ranking system to match players based on performance rather than just level.level-based→battle ranking
- Auction House:Adjusted guidance prices for equipment, blueprints, and hero parts based on trading data.→Adjusted
subjects affected (8)
tap to see balance history
Patch history
- →November 27 Online Update LogNov 26, 2025 · 5mo
- November 20 Balance Adjustment AnnouncementNov 20, 2025 · 6mo+59−5→
- →November 13 Online Update LogNov 12, 2025 · 6mo
- October 30 Online Update LogOct 29, 2025 · 6mo+4→
- October 16 Online Update LogOct 15, 2025 · 7mo−2→
- →September 29 Update and Maintenance LogSep 26, 2025 · 7mo
- July 10 Update LogJul 9, 2025 · 10mo+8→
- May 8 Update LogMay 7, 2025 · 12mo+51→
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Patch Notes v1.1.2
Patch v1.1.2 focuses on stability fixes, race mechanic refinements, and balance adjustments to Bobo traits and brawl physics.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.
Similar Games
6




