
Significant balance adjustments to the Golden Poleaxe Bay map to increase the attacking side's win rate by reducing capture times, improving warship progression, and adding offensive mortars.
Images © Conqueror's Blade via Steam
▲Buffs7
- Golden Poleaxe Bay
- Capture Point A:Reduced the time required to capture Point A from 45 to 30 seconds, speeding up the initial conquest phase.45→30 s
- Moved the supply point within the ancient sentry tower ruins closer to the attacking side's safe zone for better accessibility.
- Warship:Reduced the number of NPCs required to push the warship forward from 10 to 7, making progress more consistent.10→7
- Warship:Increased the default NPC supply rate to 15 NPCs every 10 seconds.→15/10s NPCs
- Warship:Increased the NPC supply rate during the final phase to 10 NPCs every 3 seconds.→10/3s NPCs
- Warship:Increased the speed at which the warship is pushed forward from 1.0m/s to 1.1m/s.1.0→1.1 m/s
- Mortars:Attackers now have 4 mortars available (activated via G), providing significantly more firepower.0→4
▼Nerfs2
- Heroes
- Each hero death now increases resurrection time by 15 seconds.→15 s
- The maximum resurrection time for heroes has been increased to 60 seconds.→60 s
◆Other changes2
- Golden Poleaxe Bay
- Adjusted spawn and resurrection points for attackers and defenders to optimize flow.
- Adjusted the location of supply points for the defending side to provide a wider range of strategic options.
subjects affected (2)
tap to see balance history
Related Deals
Gear, keys & collectibles for Conqueror's Blade
Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- →November 27 Online Update LogNov 26, 2025 · 7mo
- November 20 Balance Adjustment AnnouncementNov 20, 2025 · 7mo+59−5→
- →November 13 Online Update LogNov 12, 2025 · 7mo
- October 30 Online Update LogOct 29, 2025 · 8mo+4→
- October 16 Online Update LogOct 15, 2025 · 8mo−2→
- →September 29 Update and Maintenance LogSep 26, 2025 · 9mo
- July 10 Update LogJul 9, 2025 · 12mo+8→
- May 8 Update LogMay 7, 2025 · 14mo+51→
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.

Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.

HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
Similar Games
6






