
Significant balance adjustments to the Golden Poleaxe Bay map to increase the attacking side's win rate by reducing capture times, improving warship progression, and adding offensive mortars.
Images © Conqueror's Blade via Steam
▲Buffs7
- Golden Poleaxe Bay
- Capture Point A:Reduced the time required to capture Point A from 45 to 30 seconds, speeding up the initial conquest phase.45→30 s
- Moved the supply point within the ancient sentry tower ruins closer to the attacking side's safe zone for better accessibility.
- Warship:Reduced the number of NPCs required to push the warship forward from 10 to 7, making progress more consistent.10→7
- Warship:Increased the default NPC supply rate to 15 NPCs every 10 seconds.→15/10s NPCs
- Warship:Increased the NPC supply rate during the final phase to 10 NPCs every 3 seconds.→10/3s NPCs
- Warship:Increased the speed at which the warship is pushed forward from 1.0m/s to 1.1m/s.1.0→1.1 m/s
- Mortars:Attackers now have 4 mortars available (activated via G), providing significantly more firepower.0→4
▼Nerfs2
- Heroes
- Each hero death now increases resurrection time by 15 seconds.→15 s
- The maximum resurrection time for heroes has been increased to 60 seconds.→60 s
◆Other changes2
- Golden Poleaxe Bay
- Adjusted spawn and resurrection points for attackers and defenders to optimize flow.
- Adjusted the location of supply points for the defending side to provide a wider range of strategic options.
subjects affected (2)
tap to see balance history
Patch history
- →November 27 Online Update LogNov 26, 2025 · 5mo
- November 20 Balance Adjustment AnnouncementNov 20, 2025 · 6mo+59−5→
- →November 13 Online Update LogNov 12, 2025 · 6mo
- October 30 Online Update LogOct 29, 2025 · 6mo+4→
- October 16 Online Update LogOct 15, 2025 · 7mo−2→
- →September 29 Update and Maintenance LogSep 26, 2025 · 7mo
- July 10 Update LogJul 9, 2025 · 10mo+8→
- May 8 Update LogMay 7, 2025 · 12mo+51→
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