Major update introducing a revised loadout and buy menu system, sub-tick movement refinements, and the introduction of Workshop Tools.
▲Buffs7
- Buy Menu
- The buy wheel is replaced with a grid, allowing all purchase options to be visible simultaneously.Wheel→Grid
- Players can now refund any purchase made in the same round if the item has not been used.→Added
- Sub-tick System
- Sub-tick movement is now more precise and less floaty, with better timing on key releases.Floaty→Precise
- Weapon aim punch recovery is now latency-independent during sub-tick recovery.Latency-dependent→Latency-independent
- Volumetric SmokeShotguns now create larger holes in smoke volumes, improving visibility for shotgun users.Small→Larger
- Input System
- Multi-binds are restored, though jump-throw binds remain disabled to maintain skill gap.Broken→Enabled
- Inspect:Weapon inspection is now predicted on the client for a more responsive experience.Server-side→Client-predicted
▼Nerfs1
- Volumetric SmokeThe time that HE grenades clear holes in smoke volumes has been reduced.→Reduced
◆Other changes3
- MirageMirage has replaced Dust II on official CS2 Limited Test matchmaking servers.→Added
- Dust IIDust II has been replaced by Mirage on official matchmaking servers.Active→Removed
- LoadoutRevised loadout now features 1 Starting Pistol, 4 Pistol, 5 Mid-tier, and 5 Rifle slots per team.CS:GO style→Revised
subjects affected (7)
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