Mirage
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLcollision
Adjusted van collision for smoother player movement.
- ≈🐛Bug fixpenetration
Fixed wall penetration issues around arches to ensure consistent bullet behavior.
- ≈🐛Bug fixvisuals
Fixed view jittering when jumping on a crate near palace.
- ≈🐛Bug fixSmoke Grenadecollision
Fixed an issue where smoke grenades could enter walls.
- ≈🛠QoLGrenadesclipping
Adjusted grenade clipping for more predictable bounces.
- ≈🐛Bug fixC4 placement
Fixed several spots where the C4 could become stuck.
- ≈🐛Bug fixcollision
Fixed bad collision on certain props and sticky collision around palace windows.
Bugfix
- ≈🐛Bug fixbomb collision
Fixed collision in Palace to prevent the bomb from being thrown into an unreachable area.
- ≈🐛Bug fixbomb collisionunreachable→reachable
Added collision to prevent the bomb from becoming unreachable.
Prevented stuck bomb
- ▲✂️Removedflash lineupsrestricted→improved
Removed a clip brush from Apartments to improve flash lineups.
Removed clip brush in Apartments
- ≈🛠QoLcollision surface
Changed player collision surface types to improve movement consistency.
quality
- ≈🐛Bug fixMiddle door gapgap present→fixed
Fixed a gap under the door at Middle to prevent visual leaks or potential exploits.
Fixed gap
- ≈🔁Reworkbombsite A size
Adjusted the size of bombsite A and added visual boundaries.
neutral
- ≈🐛Bug fixclipping
Fixed clipping on the van at Truck and fridge in Apartments to prevent players from getting stuck.
neutral
- ≈🐛Bug fixwall collision
Fixed a bug that allowed players to slide up walls in the Mid area of Mirage.
- ≈📊NumericA site box height—→CS:GO standard
Lowered the height of the box on A site to match the original CS:GO layout.
geometry match
- ≈🐛Bug fixpalace bench clippingbugged→fixed
Fixed clipping issues on the bench located in palace.
collision
- ≈🐛Bug fixgeneral
Various bug fixes and tweaks to the map layout and interactions.
- ≈🐛Bug fixgeneral
Various bug fixes and tweaks to improve map stability and layout.
Bug fixes
- ≈🐛Bug fixgeneral
Various bug fixes and tweaks applied to the map layout and interactions.
- ≈🐛Bug fixpixel boost
Fixed a pixel boost on pillars in the B bomb site to prevent unintended player positioning.
- ≈✂️RemovedavailabilityAvailable→Removed
Mirage has been removed from the current map rotation.
Removed Mirage.
- ▲🎯BehaviorSmokecollisionblocked→pass through
Smoke clouds now pass through the metal rollup grating in underpass, allowing for better utility usage.
- ≈🐛Bug fixskybox collisionexploitable→fixed
Fixed a geometry bug that allowed players to jiggle themselves into the skybox.
- ≈🐛Bug fixmap fixes
Various general map fixes to improve stability and layout.
- ≈🐛Bug fixserver stability
Fixed a spot near the bench that caused server lag, improving game stability.
- ≈🐛Bug fixwallbangs
Fixed various inconsistent wallbangs to ensure predictable shooting through surfaces.
- ≈🛠QoLend of match screen
Adjusted the end of match screen for better presentation.
- ≈✂️Removedwallbangenabled→Removed
Removed the ability to shoot through the door towards connector, altering defensive utility.
Removed wallbang through door towards connector.
- ≈🎯Behaviorgapopen→Blocked
Blocked a gap in the box stack at the top of mid to prevent unintended sightlines or movement.
Blocked gap in box stack top of mid.
- ≈🐛Bug fixpixel gapopen→Blocked
Closed a pixel gap near the ticket booth to remove unfair visibility.
Blocked pixel gap by ticket booth.
- ≈✨Newjumpremoved→Added
Restored the ability to jump onto the firebox on A site, returning a common positioning option.
Added back jump onto firebox in A site.
- ≈🐛Bug fixcollision
Fixed various collision issues for players and grenades to ensure consistent gameplay.
Fixed various player and grenade collision bugs.
- ≈✨Newmain menu scenery—→Added
Mirage is now available as a background scenery option for the main menu.
- ≈✨Newmatchmaking status—→Added
Mirage has replaced Dust II on official CS2 Limited Test matchmaking servers.
Added to official servers