This update focuses on network stability and telemetry, improving lag compensation for packet loss and refining how network quality is measured and displayed in the HUD.
▲Buffs3
- Network
- Fixed an issue where lag compensation ignored the 'Buffering to smooth over packet loss / jitter' setting during mid-sprays.
- Improved clock synchronization to better handle downstream jitter bursts, reducing gameplay hitches.
- Telemetry HUDAdded a detailed network quality display option to show raw packet loss and jitter numbers.→Added
◆Other changes1
- Telemetry HUDChanged network quality measurement to only track events that negatively impact gameplay, ignoring jitter that is successfully smoothed over by the engine.packet loss/reordering→gameplay impact
subjects affected (2)
tap to see balance history
Patch history
Recently Updated
6

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Removal Of Boss-Forced-Prestiging, and More Buffs & Fixes
Removal of forced prestige on boss failure, significant buffs to artillery and mining weaponry, and various bug fixes for artifacts and rituals.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.

V1.04 Update
V1.04 introduces a high-difficulty New Game+ mode for completionists and various quality-of-life fixes for the UI and tutorial system.

BATTLEFIELD 6 GAME UPDATE 1.3.1.5
Quality of Life Update 1.3.1.5 focuses on stability, map boundary fixes, and UI improvements for Battle Royale and Ranked modes.
Similar Games
6





