This update introduces damage prediction for improved responsiveness, adds Train and several community maps to the rotation, and provides extensive visibility and collision polish to Overpass.
▲Buffs6
- General
- Added damage prediction settings to allow immediate audio/visual feedback of hits without waiting for server confirmation.→Added
- Grenades:Added axis labels to the grenade line-up reticle tick marks for better precision.→Added labels
- Grenades:The grenade preview camera now shows the result of a jump throw while the jump button is held.→Jump throw preview
- TrainAdded a map guide for Train demonstrating four Terrorist grenade line-ups.→Added
- Overpass
- Extensive updates to lighting, props, and geometry to remove bad lines of sight and reduce visual noise.
- Adjusted collision around barrels and removed concrete blocks to improve player movement.
✚Bug fixes1
- AncientFixed several bad wall bang spots and collision gaps.→Fixed
◆Other changes6
- General
- Updated third-person flashbang animations to accurately represent the player's current visibility level.
- Added ambient occlusion to first-person legs to better ground them in the environment.
- TrainAdded Train to the active map pool for Competitive, Casual, and Deathmatch modes.→Competitive, Casual, Deathmatch
- OverpassReworked the heaven drop down mechanics for improved consistency.→Reworked
- Community Maps
- Added Basalt, Edin, Palais, and Whistle to various game modes.→Basalt, Edin, Palais, Whistle
- Removed Thera, Mills, Assembly, and Memento from all game modes.Thera, Mills, Assembly, Memento→Removed
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Patch history
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