A series of map-specific quality-of-life improvements focusing on collision fixes, C4 stuck spots, and grenade clipping across multiple maps.
▲Buffs1
- ItalyGeneral performance improvements for the map.
▼Nerfs1
- InfernoRemoved a boost spot in pit by A site, altering defensive/offensive positioning.Available→Removed
✚Bug fixes12
- OfficeFixed a collision issue where players could get stuck between a prop and the ceiling.
- Nuke
- Fixed a pixel walk, removing an unfair positional advantage.
- Fixed several spots where the C4 could become stuck.
- Mirage
- Fixed wall penetration issues around arches to ensure consistent bullet behavior.
- Fixed view jittering when jumping on a crate near palace.
- Smoke Grenade:Fixed an issue where smoke grenades could enter walls.
- Fixed several spots where the C4 could become stuck.
- InfernoFixed several spots where the C4 could become stuck.
- Ancient
- Fixed a bad clip edge at T spawn that caused players to get stuck.
- Fixed a pixel peak, removing an unfair sightline.Available→Removed
- Anubis
- Fixed a C4 stuck spot.
- Fixed prop collision that could hide the C4 from view.
◆Other changes7
- Mirage
- Adjusted van collision for smoother player movement.
- Grenades:Adjusted grenade clipping for more predictable bounces.
- ItalyAdjusted clipping for better movement and interaction.
- VertigoGrenades:Adjusted grenade clipping for improved consistency.
- AnubisGrenades:Adjusted grenade clipping.
- Overpass
- Adjusted clipping near park for smoother movement.
- Added missing handrail collision to prevent players from clipping through.Missing→Added
subjects affected (9)
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Patch history
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