PatchDiff
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Nuke

MapMap · Competitive · Active Duty · Visuals
18 patcheslast touched 18mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jun 30, 2023Nov 20, 2024Jun 30, 2023 — Release Notes for 6/29/23 +1 / -0 (cum +1)Jul 17, 2023 — Release Notes for 7/17/2023 +0 / -0 (cum +1)Sep 8, 2023 — Release Notes for 9/8/2023 +0 / -0 (cum +1)Sep 28, 2023 — Release Notes for 9/27/2023 Night +0 / -0 (cum +1)Oct 6, 2023 — Release Notes for 10/6/2023 +0 / -0 (cum +1)Oct 10, 2023 — Release Notes for 10/9/2023 +0 / -0 (cum +1)Oct 25, 2023 — Release Notes for 10/25/2023 +1 / -0 (cum +2)Nov 30, 2023 — Release Notes for 11/30/2023 +1 / -0 (cum +3)Dec 7, 2023 — Release Notes for 12/6/2023 +0 / -0 (cum +3)Dec 19, 2023 — Release Notes for 12/18/23 +0 / -0 (cum +3)Feb 8, 2024 — Release Notes for 2/8/2024 +0 / -0 (cum +3)Feb 16, 2024 — Release Notes for 2/15/2024 +0 / -0 (cum +3)Jun 25, 2024 — Release Notes for 6/25/2024 +0 / -0 (cum +3)Jul 23, 2024 — Release Notes for 7/22/2024 +0 / -0 (cum +3)Aug 21, 2024 — Release Notes for 8/21/2024 +0 / -0 (cum +3)Oct 2, 2024 — Release Notes for 10/2/2024 +0 / -0 (cum +3)Nov 7, 2024 — Counter-Strike 2 Update +0 / -0 (cum +3)Nov 20, 2024 — Counter-Strike 2 Update +0 / -0 (cum +3)
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Filter by change type:6 types in this subject

Patch history

    • 🐛Bug fixcollision

      Fixed a spot where players could previously get stuck.

      neutral

    • 🐛Bug fixlighting

      Fixed lighting errors occurring on lower graphics settings.

      neutral

    • 🐛Bug fixpixel walkExistsRemoved

      Fixed a pixel walk and several C4 stuck spots.

      Bugfix

    • 🐛Bug fixcollision

      Fixed a pixel walk, removing an unfair positional advantage.

    • 🐛Bug fixC4 placement

      Fixed several spots where the C4 could become stuck.

    • 🐛Bug fixclipping

      Clipping adjustments made to improve player movement and prevent getting stuck.

    • 🐛Bug fixC4 planting

      Fixed C4 stuck spots, ensuring more consistent bomb plants.

      Bugfix

    • 🛠QoLplayer clipping

      Adjusted clipping at Vents entrance to prevent players' feet from clipping through geometry.

      Vents entrance

    • 🛠QoLmesh collision

      Improved collision for sliding door meshes at Ramp.

      Ramp sliding door

    • 🐛Bug fixvisibility

      Fixed visibility regressions to ensure consistent rendering across the map.

    • 🛠QoLcollision surface

      Changed player collision surface types to improve movement consistency.

      quality

    • 🎨Visualsun material bloomno bloomblooming

      Fixed the sun material not blooming and adjusted the size of the material for better visuals.

      Visual fix

    • 🛠QoLmetal_door skinsredundantcleaned

      Cleaned up redundant skins on metal_door models to prevent fatal errors for workshop mappers.

      Workshop fix

    • 🐛Bug fixGarage visibilitybuggedfixed

      Fixed a visibility bug at Garage when looking towards Hell.

      Fixed visibility bug

    • 🎯Behaviorrailing footstep soundsincorrectcorrect

      Changed collision properties on railings to emit the correct footstep sounds.

      Collision update

    • 🎨Visualinterior wallsbrighter

      Brightened red interior walls to improve agent visibility.

      neutral

    • 🐛Bug fixgeometry

      Fixed various holes at B-site and Ramp Room, and resolved pixel boosts on chainlink fences.

      neutral

    • 🐛Bug fixgrenade bounce

      Fixed clipping on ramp room doorway tread plates to prevent erroneous grenade bounces.

      bugfix

    • 🐛Bug fixcollision

      Fixed collision on doorways from ramp to bombsite B for better accuracy.

      bugfix

    • ✂️Removeddynamic lightpresentRemoved

      Removed dynamic light at squeaky to prevent shadows from revealing player positions.

      behavior

    • 🐛Bug fixgeneral

      Various bug fixes and tweaks to the map layout and interactions.

    • 🐛Bug fixgeneral

      Various bug fixes and tweaks to improve map stability and gameplay.

      neutral

    • 🐛Bug fixwater smoke interaction

      Updated water behavior to fix a visual issue when smoke grenades interact with water.

    • 🛠QoLwater refractionReduced

      Reduced maximum water refraction to eliminate visual noise and distractions.

    • 🐛Bug fixC4 physics

      Fixed an issue where the C4 could fall out of the world in the B bomb site.

    • 🎨VisualpropsUpdated

      Updated various props throughout the map for visual improvements.

    • ✂️RemovedavailabilityAvailableRemoved

      Removed Nuke from the current map rotation.

    • NewavailabilityAdded

      Nuke is now available across Deathmatch, Casual, and Competitive modes.

      Added Nuke to Deathmatch, Casual, and Competitive game modes.

    • Newaudio occlusionAdded

      Added a specific audio layer to Nuke to improve the accuracy of vertical sound positioning, making it easier to tell if enemies are above or below.

      Added unique audio occlusion layer to help with vertical sound positioning in Nuke.