General gameplay fixes focusing on player disconnection behavior and damage prediction, alongside various map polish and bug fixes for Train, Inferno, Nuke, and Office.
▲Buffs1
- TrainImproved movement around ladders for smoother navigation.
✚Bug fixes5
- GeneralFixed incorrect damage prediction that occurred when view angles changed during a spray.
- TrainFixed various gaps and z-fighting issues across the map.
- InfernoFixed various holes, adjusted clipping, and resolved texture bugs.
- NukeFixed a spot where players could previously get stuck.
- OfficeFixed a bug where Terrorists could spawn in the air.in air→grounded
◆Other changes3
- General
- Disconnecting players now suicide immediately instead of lingering for 10 seconds, preventing 'poltergeist' models from appearing.10s linger→immediate s
- Lag compensation now functions when shooting teammates if mp_teammates_are_enemies is enabled, regardless of friendly fire settings.disabled→enabled
- Fixed layout inconsistencies for player profiles and rank displays.
subjects affected (5)
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Patch history
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