A bugfix patch focusing on map re-enabling, interaction fixes for killers and survivors, and various quality-of-life corrections.
Images © Dead by Daylight via Steam
▲Buffs4
- SurvivorWiggle:Wiggle progress is now preserved when not actively wiggling, making it easier for survivors to escape killer carries.regresses→no longer regresses
- The CannibalChainsaw Sweep:The Cannibal can now correctly break pallets after hitting a survivor in the same chainsaw sweep.
- The DemogorgonShred:Fixed an issue where Shred would occasionally fail to break pallets.
- EruptionEruption no longer goes into cooldown when triggering on a generator that has already been completed.triggers on completed gen→no cooldown on completed gen
▼Nerfs1
- EnduringFixed an issue where stuns during Power Struggle were reduced more than intended when using Enduring.excessive reduction→intended reduction
✚Bug fixes6
- SurvivorDead Hard:Fixed a bug allowing survivors to Dead Hard from the balcony onto shelves in RPD, preventing unintended positioning.
- The DeathslingerAim Down Sights:Fixed the wrong animation playing when using Aim Down Sights immediately after interacting with a Red Envelope.
- The NemesisTentacle:Fixed an issue where the tentacle would become invisible during recovery after hitting an object.
- The Artist
- Fixed missing floating ink VFX in some customizations.
- The Artist now falls smoothly from the Thompson house vault.
- RPDFixed a lack of hooks in the library of the RPD map.missing hooks→fixed hooks
◆Other changes2
- Coldwind FarmFractured Cowshed:The Fractured Cowshed map has been re-enabled for play.disabled→enabled
- Crotus Prenn AsylumFather Campbell's Chapel:Father Campbell's Chapel map has been re-enabled for play.disabled→enabled
subjects affected (11)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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