Update 9 focuses on significant buffs to the Driller and Bosco, improvements to mission failure payouts, and various quality-of-life and system fixes.
Images © Deep Rock Galactic via Steam
▲Buffs15
- Driller
- Flamethrower:Flamethrower fuel capacity increased from 160 to 270 units.160→270 units
- Flamethrower:Each fuel canister now holds 90 units instead of 80.80→90 units
- Flamethrower:Flamethrower range increased from 8.5m to 10m.8.5m→10m m
- Power Drills:Power Drill fuel increased from 30 to 35.30→35
- Power Drills:Walk speed while drilling increased by 10%.→+10% %
- Power Drills:Melee attack speed with drills has been doubled.1x→2x
- Bosco
- Bosco's damage increased from 3 to 6 (100% increase).3→6
- Bosco now receives a 250% speed boost when ordered.→250% %
- Bosco's acceleration increased from 300 to 550.300→550
- Friendly fire reduction changed from 1 to 0.2.1→0.2
- Cave Leech Protection:Bosco should now save players from cave leeches more consistently.
- Lighting:Bosco now has a lighting ability to increase visibility in caves.→Added
- Mission End
- Survival bonus doubled from 75 to 150 credits per surviving player.75→150 credits
- Failing a mission now grants 25% compensation of minerals stored in Molly.0%→25% %
- Co-op SessionsKicking:Getting kicked now results in a Mission Failed state with compensation based on contribution.None→Contribution-based
▼Nerfs2
- Driller
- Power Drills:Base melee drill damage reduced from 10 to 8 hp.10→8 hp
- Power Drills:Upgrade melee drill damage reduced from 5 to 4 hp.5→4 hp
✚Bug fixes1
- GeneralFixed late join crashes, vanity item display issues, and key binding availability for '5'.
◆Other changes7
- Co-op Sessions
- Joining/Kicking:Joining or kicking players is no longer possible once the Drop Pod countdown has begun.Always→Disabled after Drop Pod call
- Added private server checkbox, updated server list filters, and added joining player indicators.
- Caves
- Generation:Added more cave shapes and increased randomness to existing shapes.→Increased
- Hazards:Introduced sticky web environmental hazards to the caves.→Added
- General
- Steam Trading Cards are now implemented and available.→Added
- Flamethrower:Flamethrower smoke changed back to black from white.white→black
- Added Croatian, Finnish, Italian, and Japanese languages.→Added
subjects affected (6)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
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