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Deep Rock Galactic
Deep Rock Galactic
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Ghost Ship Games · Coffee Stain Publishing·$29.99
Mar 25, 2019 · 89mo ago

Update 23 - Hotfix 1, 2, and 3

AI summary1mo

A series of hotfixes for Update 23 focusing on enemy balance, specifically reducing the spawn rates of Slashers and Guards, nerfing the Nayaka Trawler, and fixing various technical bugs and crashes.

Buffs7

  • Nayaka TrawlerGrab:Fixed a bug where the Trawler would infinitely grab the player.infinitefixed
  • Glyphid WardenWeak Point:Weak points now take 3x damage instead of 2x, making them easier to kill.2x3x
  • Glyphid Grunts (Slasher/Guard)Slasher and Guard spawn rates have been significantly reduced to lower overall difficulty.highlow
  • DreadnoughtDifficulty reduced for 2 and 3 player games to better match 1 and 4 player experiences.reduced
  • Bosco
    • Combat:Bosco now has an easier time targeting and hitting cave leeches.
    • Rocket:Bosco now correctly checks for line of sight before firing rockets.brokenfixed
  • GeneralChanged Weapon Assignment milestones to 1, 3, 5 to ensure the final one is achievable.old milestones1, 3, 5

Bug fixes2

  • General
    • Fixed a critical bug where the Loot Bug was missing its health bar.
    • Fixed enemies appearing out of terrain or pathing through the air.

Other changes4

  • Nayaka TrawlerHealth now scales based on the number of players in the session.staticscaling
  • Glyphid WardenSummon:Wardens now summon a group of enemies only if no allies are nearby to buff.1 enemygroup
  • DreadnoughtDifficulty now scales more smoothly across different hazard levels.
  • GeneralResource veins in rooms (especially Point Extraction) are now distributed further out.

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Deep Rock Galactic · Mar 25, 2019

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Patch history

see all 162

  1. PATCH NOTES - S06.04Mar 2, 2026 · 4mo

    A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.

    +1
  2. Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo

    A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.

    +1
  3. PATCH NOTES - S06.03Feb 11, 2026 · 5mo

    A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.

    +2
  4. PATCH NOTES - S06.02Feb 4, 2026 · 5mo

    A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.

    +14
  5. PATCH NOTES - S06.01Jan 30, 2026 · 5mo

    Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.

    +21
  6. PATCH NOTES - S05.11Oct 23, 2025 · 9mo

    A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.

  7. Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo

    A hotfix addressing mod stability and adding a refresh button to the modding menu.

    +2
  8. PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo

    A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.

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