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Deep Rock Galactic
Deep Rock Galactic
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Ghost Ship Games · Coffee Stain Publishing·$29.99
Mar 30, 2020 · 76mo ago

Update 29 - Hotfix 3

AI summary1mo

Hotfix 3 focuses on stability, bug fixes for the Ebonite and Tritilyte events, Dreadnought AI improvements, and various UI/UX polish for the Wardrobe and Droppod.

Buffs6

  • Droppod
    • Improved colliders to prevent enemies like Trawlers from entering the pod and pushing players into stuck positions.
    • Ramp is now lowered upon landing to prevent players from being trapped or stuck during the unfolding process.
  • WardrobeWardrobe menu now automatically updates the paint job slot after new armor is selected.
  • General
    • Optimized pathfinding in certain scenarios for smoother AI movement.
    • Increased the time it takes for Flare Hints to trigger, reducing spam/frequency.Increased s
    • Lost Pack and Cargo Crate now use separate spawn chances, allowing both to potentially appear in a single mission.SharedSeparate

Bug fixes4

  • Wardrobe
    • Fixed restricted armor materials and vanity icon generation.
    • Attempted to fix notifications appearing in the wardrobe for items that do not have notifications.
  • Ebonite Machine Event
    • Fixed a bug where the event would not animate or show progress on client machines.
    • Ebonite Spheres:Fixed Ebonite spheres not colliding with terrain, preventing them from falling through the map.

Other changes6

  • Dreadnought
    • Dreadnought no longer attacks pets, ensuring tamed creatures are safer during encounters.
    • Dreadnought no longer targets dead dwarves, preventing wasted attacks on corpses.
    • Carving Attack:Fixed the rotation logic during the carving attack for better consistency.
  • BeastmasterTamed Pets:Removed loud Glyphid noises from tamed pets to reduce audio clutter.LoudRemoved
  • General
    • Tritilyte Deposit Machine:Fixed excessively loud laser sounds during the Tritilyte Deposit Machine event.LoudAdjusted
    • Reverted Purple Haircolor to its previous visual appearance.NewPrevious

subjects affected (6)

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How did this patch land?
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official notes
Deep Rock Galactic · Mar 30, 2020

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Patch history

see all 162

  1. PATCH NOTES - S06.04Mar 2, 2026 · 4mo

    A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.

    +1
  2. Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo

    A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.

    +1
  3. PATCH NOTES - S06.03Feb 11, 2026 · 5mo

    A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.

    +2
  4. PATCH NOTES - S06.02Feb 4, 2026 · 5mo

    A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.

    +14
  5. PATCH NOTES - S06.01Jan 30, 2026 · 5mo

    Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.

    +21
  6. PATCH NOTES - S05.11Oct 23, 2025 · 9mo

    A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.

  7. Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo

    A hotfix addressing mod stability and adding a refresh button to the modding menu.

    +2
  8. PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo

    A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.

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