Update 29 - Hotfix 7 introduces the Temperature Shock mechanic, significant overhauls to the Bulldog Revolver and Auto 210, and various weapon balance adjustments and bug fixes.
▲Buffs19
- Bulldog Revolver
- Elephant Rounds OC:Added a base accuracy bonus to improve precision.→Added
- Six Shooter OC:Renamed from Five Shooter; now features a rate of fire bonus.→Increased
- Six Shooter OC:Increased ammo capacity bonus.→Increased
- Volatile Bullets OC:Replaces Feather Trigger; deals massive damage against burning targets.→Added
- Quickfire Ejector:Increased the reload speed bonus of the mod.→Increased
- Thunderhead Autocannon
- Neurotoxin Payload OC:Increased the probability of poisoning enemies.→Increased
- Neurotoxin Payload OC:Added a small range bonus to the payload.→Increased
- BRT Burst Fire Gun
- Blowthrough Rounds:Added a new Blowthrough Rounds mod at Tier 1.→Added
- Floating Barrel:Added a base spread reduction bonus.→Reduced
- Lead Spray OC:Replaces Homebrew Powder; provides a large damage boost but increases base spread.→Increased
- Compact Mags OC:Increased the ammo bonus.→Increased
- Micro Flechettes OC:Increased both spread-reduction and magazine size bonuses.→Improved
- Burning Hell OC:Extended the effective range of the burning effect.→Increased
- Warthog Auto 210
- Light-weight Magazines:Increased the reload speed bonus.→Increased
- Stunner OC:Reworked from Compact Shells; can now stun hitting any body part and deals bonus damage to stunned enemies.Weakpoints only→Any body part
- Magnetic Pellet Alignment:Removed the magazine penalty.Penalty→None
- Electrical SMGTurret EM Discharge:Reduced the cooldown for the turret discharge.→Reduced
- General
- Temperature Shock:New mechanic: Forcing a creature out of Frozen or Burning state by applying the opposite element deals significant damage.→Added
- Fixed inability to zipline while carrying an explosive barrel.Blocked→Enabled
▼Nerfs7
- Bulldog Revolver
- Elephant Rounds OC:Elephant Rounds now have more kick, increasing recoil.→Increased
- Elephant Rounds OC:Magazine capacity reduced to 3 rounds.→3
- Elephant Rounds OC:Reload time has been extended.→Increased
- Six Shooter OC:Reload speed is now slower.→Increased
- Warthog Auto 210
- Stunner OC:Reduced bonus damage to stunned enemies and fixed a bug where the stunning shot also received the bonus.→Reduced
- Magnetic Pellet Alignment:Reduced bonus damage on weakpoints.→Reduced
- Electrical SMGEMP Discharge OC:Added a small cooldown to the EMP Discharge.→Added
✚Bug fixes3
- BRT Burst Fire GunFixed crosshairs to accurately reflect weapon spread.
- General
- Fixed terrain connectivity issues on one of the Point Extraction maps.
- Fixed visual synchronization of pheromone grenades on clients.
◆Other changes6
- Warthog Auto 210Magnetic Pellet Alignment:Rate of fire reduction is now applied as a percentage and slightly increased.Flat→Percentage %
- Electrical SMGStun is now applied after all damage is calculated for more consistent interaction with damage bonuses.Immediate→Post-damage
- General
- Renamed MK3 heavy/light armors to MK3 and MK4.MK3 Heavy/Light→MK3/MK4
- Bombers no longer require hitting cave walls to explode, preventing them from getting stuck.Wall-hit required→Automatic
- Players can no longer open the map while saluting to prevent issues.Allowed→Blocked
- Added weakpoint damage modifier stat display.→Added
subjects affected (6)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
Recently Updated
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Patch 0.3.9
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