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Deep Rock Galactic
Deep Rock Galactic
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Ghost Ship Games · Coffee Stain Publishing·$29.99
Feb 5, 2021 · 66mo ago

Update 33 - Hotfix 2

AI summary1mo

Update 33 Hotfix 2 focuses on stability, bug fixes for the new Dreadnought enemies, and a highly requested QoL auto-switch feature for the Zipline Launcher.

Images © Deep Rock Galactic via Steam

Buffs6

  • Zipline LauncherAdded an auto-switch option in settings to improve weapon swapping fluidity after using the Zipline Launcher.Added
  • DreadnoughtWeakpoint:Added a glow effect to weakpoints upon impact to provide better visual feedback to the player.Glow
  • Beastmaster Perk
    • Tamed Glyphids:Tamed Glyphids are now more resistant to freezing.1x0.5x
    • Tamed Glyphids:Tamed Glyphids recover from freeze effects much quicker.1x2x
  • Plasma BurstersGrenade FF:Reduced the amount of friendly fire damage taken from grenades by 50%.100%50% %
  • Veteran Depositor PerkCorrected a bug to ensure the perk properly grants 30% damage reduction at high ranks.30% %

Nerfs2

  • Dreadnought TwinsFreeze:Adjusted defrost temperature to prevent players from instantly re-freezing the Twins.Higher
  • Q’ronar ShellbackProjectile:Fixed a bug where projectiles did not lose damage over distance; they now have proper falloff.NoneEnabled

Bug fixes5

  • Dreadnought
    • Visuals:Fixed a visual bug where Dreadnought armor did not show frost effects when frozen.
    • AI:Fixed a bug preventing Dreadnoughts from pursuing players via carving.
    • Resolved a critical crash occurring when Dreadnoughts were frozen.
  • General
    • Fixed an unlock progression bug in the Memorial Hall.
    • Ensured the Mission Map always displays the correct number of available biomes.6 biomes

Other changes4

  • DreadnoughtAI:Improved AI behavior to prevent Dreadnoughts from idling inside the Gunner's shield.
  • Dreadnought TwinsHealth Exchange:Reworked the health exchange mechanic so it is no longer a zero-sum game, scaling gain based on HP difference.Zero-sumVariable HP
  • General
    • Adjusted chat position for better visibility of perk icons.
    • Reduced loading/generation times for the Hollow Bough environment.

subjects affected (8)

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How did this patch land?
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official notes
Deep Rock Galactic · Feb 5, 2021

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Patch history

see all 162

  1. PATCH NOTES - S06.04Mar 2, 2026 · 4mo

    A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.

    +1
  2. Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo

    A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.

    +1
  3. PATCH NOTES - S06.03Feb 11, 2026 · 5mo

    A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.

    +2
  4. PATCH NOTES - S06.02Feb 4, 2026 · 5mo

    A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.

    +14
  5. PATCH NOTES - S06.01Jan 30, 2026 · 5mo

    Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.

    +21
  6. PATCH NOTES - S05.11Oct 23, 2025 · 9mo

    A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.

  7. Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo

    A hotfix addressing mod stability and adding a refresh button to the modding menu.

    +2
  8. PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo

    A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.

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