Patch 04 focuses on weapon balancing, specifically enhancing the Hurricane GRS and Corrosive Sludge Pump, while fixing numerous bugs related to the Grappling Hook and enemy AI.
Images © Deep Rock Galactic via Steam
▲Buffs11
- Hurricane GRS
- T5 Nitroglycerin Compound:The T5 Nitroglycerin Compound damage bonus now grows faster, allowing players to reach max damage more quickly.→Increased
- Napalm-Infused Rounds:Increased heat conversion for Napalm-Infused Rounds when using the Plasma Burster OC.→Increased
- Plasma Burster OC:Reduced the direct damage penalty to align it with the area damage penalty.→Reduced
- Corrosive Sludge Pump
- Increased the base damage per second of the direct hit damage-over-time effect.→Increased DPS
- Increased the base damage per second of the goo puddles.→Increased DPS
- Goo Puddles:Goo puddles can now be ignited by heat sources, allowing fire to propagate through puddles and gas clouds.None→Combustible
- Potent Goo Mix:Moved the Potent Goo Mix upgrade to Tier 2 to make it available earlier in the build.T3→T2
- LOK-1
- T5 Fear Frequency:T5 Fear Frequency no longer requires a full lock; it now scales based on the number of shots fired in a burst.Full Lock→Burst Shots
- Neuro Lasso OC:Reduced the time penalty for locking on when using the Neuro Lasso OC.→Reduced s
- Drak-25 Plasma CarbineThermal Exhaust Feedback OC:Fixed an issue where 'hot' projectiles were not igniting gas clouds and puddles.Bugged→Fixed
- ScoutBoomstick:Reduced the heat required to ignite gas clouds so the Boomstick can ignite them in a single shot.→Reduced
▼Nerfs3
- Corrosive Sludge Pump
- T5 Fluoroantimonic Acid:Reduced the direct hit DoT bonus for the T5 upgrade to fix a stacking bug.→Reduced
- Hydrogen Ion Additive OC:Reduced the direct hit DoT DPS bonus to balance the OC.→Reduced
- Hydrogen Ion Additive OC:Reduced the direct hit slowdown bonus to balance the OC.→Reduced
✚Bug fixes1
- ScoutGrappling Hook:Multiple fixes for the Grappling Hook, including fixing crashes and allowing use from ziplines.
◆Other changes3
- General
- Bosco now correctly attacks huili hoarders when commanded.
- Improved burrow logic for Glyphid Menace to ensure correct freeze/unfreeze behavior.
- Various UI improvements, including updated hacking progress bars and better time formats in the Deep Dive Terminal.
subjects affected (6)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
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