Season 02 Patch 06 focuses on Rival Signal event tuning, bug fixes for the Wave Cooker and Dreadnoughts, and tutorial improvements.
Images © Deep Rock Galactic via Steam
▲Buffs10
- Rival Signal Event
- Extended the overall event time limit and the time available to hack antenna nodes, giving players more breathing room.→Increased
- Reduced the rate at which waves spawn towards the end of the event to lower pressure on struggling players.→Reduced
- Wire-cutting minigame:Slowed down the wire-cutting minigame to make it more accessible for players.→Slower
- Rival Incursion Warning
- Increased the payout bonus for missions that trigger the Rival Incursion Warning.→Increased gold
- Extended the time between Rival waves to reduce combat intensity.→Extended s
- Turret Controller:Spread out the turrets surrounding the Turret Controller so they are less clumped together.Clumped→Spread out
- Wave CookerElectric Bolt:Fixed electric bolt arcs not interacting with all-electric damage bonus upgrades and OCs.Ignored→Applied
- Dreadnought Twins
- General stability and behavior improvements to make the Dreadnought twins less buggy.→43% less %
- Adjusted stats to make Dreadnought twins significantly easier to defeat.→31% more %
- TutorialAdded more obvious gold deposits in the tutorial mission to help new players.→Increased gold
✚Bug fixes7
- Rival Signal EventFixed an issue where the event timer did not show consistently for both clients and the host.Inconsistent→Consistent
- Wave CookerGamma Contamination OC:Fixed an issue where the Gamma Contamination Overclock incorrectly interacted with the T1 Shot Width upgrade.Incorrect→Correct
- Dreadnought TwinsInvisibility:Fixed a rare case where one of the dreadnought twins could remain invisible indefinitely.Permanent→Fixed
- General
- Fixed inconsistencies in how Nemesis difficulty scales.Inconsistent→Consistent
- Shark Grabber:Fixed inconsistent collision behavior for the shark grabber.Inconsistent→Consistent
- Modding:Fixed modding behavior when a mod.io user has been deleted or closed.Buggy→Fixed
- Modding:Fixed an issue where mods did not automatically update to the latest available version.Broken→Fixed
◆Other changes3
- General
- HPC and Microwave:Fixed fire and booster module audio on release for HPC and Microwave weapons.→Fixed
- Hacking tool:Hacking tool no longer receives decals.Enabled→Disabled
- Boscos guns:Fixed missing blinking lights on Boscos' small guns.Missing→Fixed
subjects affected (6)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo
A focused update addressing Pitjaws behavior, lift pod collision/positioning, and various spawning and visual bugs.
+1→ - Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 5mo
A small hotfix addressing server browser functionality, mission naming, and a specific interaction between the Breach Cutter and Bone Collectors.
+1→ - PATCH NOTES - S06.03Feb 11, 2026 · 5mo
A small update focusing on Season 6 warnings, resinite visibility, and reward adjustments.
+2→ - PATCH NOTES - S06.02Feb 4, 2026 · 5mo
A stability and balance patch focusing on enemy spawn logic, Pit Jaw behavior, and economy adjustments for gold and season rewards.
+1−4→ - PATCH NOTES - S06.01Jan 30, 2026 · 5mo
Season 6's first patch focuses on balancing enemy spawn rates, adjusting XP and event rewards, and implementing various visual polish fixes.
+2−1→ - →PATCH NOTES - S05.11Oct 23, 2025 · 9mo
A small maintenance patch focusing on profanity filter fixes and photo-sensitivity accessibility options.
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 12mo
A hotfix addressing mod stability and adding a refresh button to the modding menu.
+2→ - →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
A small hotfix focusing on stability and usability improvements for the mod browser and mod list population.
Recently Updated
6

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Patch 0.3.9
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