A small maintenance patch focusing on bug fixes for enemy behavior, spawn placements, and audio issues.
Images © Deep Rock Galactic via Steam
▼Nerfs1
- CorruptorsPlague Puddles:Plague puddles are now capped at 30 active instances per level, preventing excessive area denial and potential performance issues.→30
✚Bug fixes6
- EnemiesFixed a bug where enemies would occasionally become stuck immediately after spawning, ensuring they engage players correctly.
- Map
- Liquid morkite wells and machine events no longer spawn too close to each other, preventing blocked access to wells.
- Rock Cracking Pods:Rock cracking pods will no longer land inside one another.
- Hacking Pods:Hacking pods no longer land too close to other entities or collide with them upon landing.
- Audio
- Meteor Warning:Clients will now correctly hear the meteor warning sound, improving situational awareness.
- Soundtrack:Fixed an issue where the 'A Journeys End' soundtrack failed to play on certain systems.
subjects affected (4)
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Patch history
- PATCH NOTES - S06.04Mar 2, 2026 · 4mo+1→
- Patch Notes: HOTFIX S06.03.1Feb 12, 2026 · 4mo+1→
- PATCH NOTES - S06.03Feb 11, 2026 · 4mo+2→
- PATCH NOTES - S06.02Feb 4, 2026 · 5mo+1−4→
- PATCH NOTES - S06.01Jan 30, 2026 · 5mo+2−1→
- →PATCH NOTES - S05.11Oct 23, 2025 · 8mo
- Patch Notes: HOTFIX S05.10.2Jul 14, 2025 · 11mo+2→
- →PATCH NOTES - S05.10.1Jul 2, 2025 · 12mo
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