Hotfix 1.0.3 focuses on stability improvements, fixing several crashes, resolving UI panel visibility issues, and adding a performance setting to prioritize tick speed.
Images © Europa Universalis V via Steam
▲Buffs3
- Game SettingsAdded a toggleable setting to prioritize maximum tick speed over FPS smoothness, potentially increasing game simulation speed.→Added
- System Stability
- Fixed a VRAM memory leak related to GUI animations, improving long-term stability.
- Fixed multiple crashes related to checksum file generation, camera movements, AVX2 texture compression, enemy unit objectives, and construction refunds.
✚Bug fixes4
- Interface Panels
- Fixed the Resolutions tab not showing correctly within International Organizations.
- Fixed an issue where the laws tab was not appearing.
- Fixed the Parliament tab not showing correctly.
- Russian LocalizationFixed issues with custom localization functions affecting the Russian tutorial.
◆Other changes1
- System StabilityAdded detailed VRAM, renderer, and driver data to crash reports to assist in hardware troubleshooting.
subjects affected (4)
tap to see balance history
Patch history
- Patch 1.3.11Jul 16, 2026 · 1mo
Patch 1.3.11 focuses on curbing mercenary spam, adjusting trade economics for better early-game profitability, and resolving several stability crashes.
+5−3→ - [Beta Version] Patch Notes - 1.3.10Jul 7, 2026 · 1mo
Final beta patch 1.3.10 focusing on disease mechanics, institution spread adjustments, and various government and AI bugfixes.
+4−2→ - Patch 1.2.5 Out NowMay 27, 2026 · 3mo
Patch 1.2.5 focuses on stability improvements, RAM optimization for diplomacy, and critical bug fixes including a crash when forming the HRE.
+1→ - Hotfix 1.2.3 Out Now + Progress UpdateMay 15, 2026 · 3mo
Hotfix 1.2.3 focuses on diplomacy AI and military unit fixes, while including a significant addendum of bureaucracy balance changes and event adjustments from version 1.2.2.
+6−3→ - Hotfix 1.2.1 out nowMay 8, 2026 · 3mo
Hotfix 1.2.1 focuses on critical multiplayer connectivity fixes, performance improvements for location panels, and unit availability logic for Roman/Byzantine states.
+3→ - Hotfix 1.1.10Mar 17, 2026 · 5mo
Hotfix 1.1.10 focuses on critical stability fixes for bankruptcy and troop spawning, a significant combat nerf to professional units, and river network reworks for better proximity spread.
−1→ - Hotfix 1.0.11Jan 20, 2026 · 7mo
Hotfix 1.0.11 addresses critical issues regarding court character generation and AI culture assimilation calculations.
+1→ - →Hotfix 1.0.9Dec 4, 2025 · 9mo
Hotfix 1.0.9 focuses on stability improvements, primarily addressing several crash-to-desktop (CTD) issues and a game-over bug for non-settled countries.
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