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Europa Universalis V
Europa Universalis V
Strategy
Paradox Tinto · Paradox Interactive·$59.99
May 15, 2026 · 3mo ago

Hotfix 1.2.3 Out Now + Progress Update

AI summary3mo

Hotfix 1.2.3 focuses on diplomacy AI and military unit fixes, while including a significant addendum of bureaucracy balance changes and event adjustments from version 1.2.2.

Images © Europa Universalis V via Steam

Buffs6

  • Varangian UnitsFixed an issue where Varangian units did not show up at the start of the game, though they remained unlockable in proper ages.HiddenVisible
  • ThémataIncreased manpower and levy size, and added monthly army tradition to the Thémata bureaucracy.Increased
  • Books of the BasilikáAdded a small monthly legitimacy bonus to the Books of the Basiliká bureaucracy.0Added
  • RomanitasImproved integration speed, added monthly legitimacy and cultural influence, and removed antagonism penalties.Increased
  • Latin CultureLatin and Greek cultures now start with kindred opinion of each other.NeutralPositive
  • ByzantiumA Powerful Despot:Adjusted the 'A Powerful Despot' event chain so Strumica is immediately annexed if Serbia wins it.Manual/EventImmediate

Nerfs3

  • Ritualistic CourtReduced annexation speed and cultural influence in the positive modifier for Ritualistic Court bureaucracy.Reduced
  • KephalaiIncreased estate enrichment and non-rural prosperity penalties in the negative modifier for Kephalai bureaucracy.Increased
  • Imperial SenateReduced parliament duration and base support for the Imperial Senate bureaucracy.Reduced

Other changes2

  • Enforce LandfriedeThe Enforce Landfriede diplomatic action now has proper AI weighting and can be declined, potentially leading to war with the Emperor.Improved
  • Exiles EventThe 'Exiles' event no longer fires if the origin country has under 18k population and locations have less than 12k population.AnyPop > 18k population

subjects affected (11)

tap to see balance history

How did this patch land?
🔗
official notes
Europa Universalis V · May 15, 2026

Patch history

see all 12

  1. Patch 1.3.11Jul 16, 2026 · 1mo

    Patch 1.3.11 focuses on curbing mercenary spam, adjusting trade economics for better early-game profitability, and resolving several stability crashes.

    +53
  2. [Beta Version] Patch Notes - 1.3.10Jul 7, 2026 · 1mo

    Final beta patch 1.3.10 focusing on disease mechanics, institution spread adjustments, and various government and AI bugfixes.

    +42
  3. Patch 1.2.5 Out NowMay 27, 2026 · 3mo

    Patch 1.2.5 focuses on stability improvements, RAM optimization for diplomacy, and critical bug fixes including a crash when forming the HRE.

    +1
  4. Hotfix 1.2.1 out nowMay 8, 2026 · 3mo

    Hotfix 1.2.1 focuses on critical multiplayer connectivity fixes, performance improvements for location panels, and unit availability logic for Roman/Byzantine states.

    +3
  5. Hotfix 1.1.10Mar 17, 2026 · 5mo

    Hotfix 1.1.10 focuses on critical stability fixes for bankruptcy and troop spawning, a significant combat nerf to professional units, and river network reworks for better proximity spread.

    1
  6. Hotfix 1.0.11Jan 20, 2026 · 7mo

    Hotfix 1.0.11 addresses critical issues regarding court character generation and AI culture assimilation calculations.

    +1
  7. Hotfix 1.0.9Dec 4, 2025 · 9mo

    Hotfix 1.0.9 focuses on stability improvements, primarily addressing several crash-to-desktop (CTD) issues and a game-over bug for non-settled countries.

  8. Patch 1.0.7Nov 20, 2025 · 9mo

    Patch 1.0.7 focuses on rebalancing levies, strengthening anti-piracy naval capabilities, and adjusting estate economies.

    +2

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