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FOR HONOR™
FOR HONOR™
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Ubisoft Montreal, Ubisoft Quebec, Ubisoft Toronto, Blue Byte · Ubisoft·$29.99
May 3, 2023 · 39mo ago

Patch Notes 2.43.0 - For Honor

AI summary1mo

Balance adjustments focusing on nerfing Valkyrie and Tiandi, improving recovery for Kensei, Shugoki, and Shaman, and various bug fixes for fighters and customization.

Buffs7

  • Kensei
    • Top Heavy Finisher:Top Heavy Finisher miss recovery significantly reduced to 700ms.1300ms700ms ms
    • Side Heavy Finisher:Side Heavy Finisher miss recoveries reduced to 700ms.1100ms700ms ms
  • Shugoki
    • Heavy Finisher:Heavy Finisher miss recoveries reduced to 700ms.1000ms700ms ms
    • Heavy Finisher:Heavy Finishers now regain Uninterruptible Stance at 100ms.Removed100ms ms
  • ShamanHeavy Finisher:Heavy Finisher miss recoveries reduced to 700ms.1000ms700ms ms
  • CenturionZone Attack:Zone Attack cost reduced from 12 to 9 stamina per strike.129
  • PCImproved CPU usage to better leverage total CPU availability when allocating tasks.Improved

Nerfs15

  • Valkyrie
    • Shield Tackle Strike:Shield Tackle Strike damage reduced from 20 to 18.2018
    • Shield Tackle:Shield Tackle now moves forward 0.5m less.0.5m more0.5m less m
    • Shield Tackle:Shield Tackle no longer chains on miss, reducing the move's safety.YesRemoved
    • Chained Heavies:Chained Heavies damage reduced from 27 to 26.2726
    • Heavy Finishers:Heavy Finishers damage reduced from 30 to 28.3028
    • Zone Attack:Zone Attack startup increased from 500ms to 600ms.500ms600ms ms
    • Zone Attack:Adjusted weapon trajectories to have less reach and fixed start/end positions.Reduced
  • Tiandi
    • Light Finishers:Light Finishers damage reduced from 12 to 10.1210
    • Top Tiger Dodge:Top Tiger Dodge damage reduced from 12 to 10.1210
    • Dragon Kick:Dragon Kick recovery on miss increased from 600ms to 700ms.600ms700ms ms
    • Dragon Kick Follow-up:Dragon Kick Follow-up damage reduced from 24 to 20.2420
    • Heavy Finishers:Heavy Finishers damage reduced from 30 to 28.3028
    • Zone Attack:The first hit of Zone Attack now causes a Medium hit reaction instead of Heavy.HeavyMedium
    • Opener Light/Heavies:Chain window for finishers on miss narrowed to 200ms-300ms.100-400ms200-300ms ms
    • Tiger/Dragon Dodge:Chain window for finishers on miss narrowed to 200ms-300ms.100-300ms200-300ms ms

Bug fixes7

  • TiandiPalm Strike:Fixed an issue where Palm Strike would switch guard to Top after a whiff.
  • GryphonTop Bad Block:Fixed an issue where Top Bad Block animation was missing.MissingFixed
  • RaiderZone Attack:Fixed issue allowing Zone Attack chain after going Out of Stamina when leaving Guard Mode.BuggedFixed
  • NobushiViper's Retreat:Fixed issue where dodging forward into Viper's Retreat could perform a Light Attack.BuggedFixed
  • AramushaLeft Side Deadly Feint:Fixed weapon trail visual effect sync when performing a Left Side Deadly Feint from a Right Side Heavy Finisher.Out of syncFixed
  • NuxiaGlass Waltz:Fixed issue causing Glass Waltz to dash erratically in the direction of player movement.ErraticFixed
  • CustomizationMultiple fixes for armor colors, material applications, and reward unlocks across various heroes.Fixed

Other changes4

  • CenturionZone Attack:Adjusted weapon trajectories to better match visuals.Adjusted
  • WarmongerSide Heavy Openers/Finishers:Adjusted trajectories to better match weapon visuals.Adjusted
  • Gryphon
    • Side Light Openers/Chained/Finishers:Adjusted trajectories to better match weapon visuals.Adjusted
    • Side Heavy Openers/Chained/Finishers:Adjusted trajectories to better match weapon visuals.Adjusted

subjects affected (14)

tap to see balance history

How did this patch land?
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official notes
FOR HONOR™ · May 3, 2023

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Patch history

see all 17

  1. Patch Notes 2.47.1 – FOR HONOROct 26, 2023 · 33mo

    Standardized Front Dodge Melee Attack speeds to 433ms for most heroes, introduced Barracks sorting/filtering, and addressed various bug fixes.

    +62
  2. Warrior’s Den Recap – October 19thOct 19, 2023 · 33mo

    Preview of the Y7S3 TU2 update featuring the 'Theater of Bones' Halloween event, a new Monkey King Wukong skin for Shaolin, and new armor variations.

    +1
  3. Patch Notes 2.46.0Sep 14, 2023 · 35mo

    Major revamp for Lawbringer, removal of Reflex Guard for Assassins and Shaolin, and balance adjustments for Medjay, Orochi, Hitokiri, and Pirate.

    +118
  4. Warrior’s Den Recap September 7th, 2023Sep 14, 2023 · 35mo

    Y7S3: Deceit introduces the Ghost Rites event and removes the Reflex Guard for all Assassin heroes in favor of a Static Guard.

  5. Patch Notes 2.45.1 – For HonorJul 27, 2023 · 36mo

    Introduction of the new Aztec hero Ocelotl, balance adjustments for Centurion, Nuxia, and Jormungandr, and the addition of a Console Performance Mode.

    +54
  6. Y7S2 Testing GroundsJun 15, 2023 · 38mo

    Y7S2 Testing Grounds focuses on a second round of Lawbringer balance adjustments and global reductions to Dodge Forward Bash Strike timings for multiple heroes.

    +158
  7. Patch Notes 2.44.0Jun 15, 2023 · 38mo

    Patch 2.44.0 focuses on a major overhaul of the new player onboarding experience, significant timing buffs for Nuxia, Warden, and Hitokiri, and various quality-of-life improvements and bug fixes.

    +122
  8. Warriors Den Recap June 8, 2023Jun 8, 2023 · 38mo

    Announcement of Y7S2: Vengeance featuring the 'Stolen Empire' event, a new Warmonger hero skin, a revamped onboarding process, and upcoming Testing Grounds for Guard Bash and Lawbringer.

    +1

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