Major Update 1 introduces expanded map areas, dynamic industry zone customization, subway systems, new vehicles, and significant AI pathfinding improvements.
▲Buffs16
- Map
- Added 5 new areas of the map to unlock via the Real Estate Agent.→+5
- Added two new explorable maps containing hidden content.→+2
- Industry Zones
- Zone Customisation:Players can now create up to 4 of each industry zone type (Fishing, Forestry, Mining, Farming) with custom sizes and locations.1→4 per type
- Zone Customisation:Players can now freely move props like trees and shrubs within industry zones.static→free
- Mining Shafts:Added Mining Shaft props that link to unique mining interiors.→Added
- SubwaysAdded 4 subway lines with 5 placeable stations each to improve town navigation.→4 lines
- Maintenance Workers
- Pathfinding:Improved pathfinding to reduce time spent idle when navigating to dirty tiles.high→low
- Tasking:Workers no longer form conga lines when attempting to grab the same garbage or bubble gun.conga line→distributed
- Economy & Recipes
- Food Processor:Added a new recipe for Feed, unlocked via the Cow Stall.→1 Wheat -> 2 Feed
- Import Catalogue:Increased the number of farm plots available for purchase in the import catalogue.low→high
- Build Menu
- Terrain Eyedropper:Added a terrain eyedropper tool to quickly jump to the tile under the cursor.→Tab/Y
- UI Layout:Building menu groups are now uniquely styled and items are correctly categorized.generic→styled
- Vehicles
- Collision:Adjusted small vehicle collision to exclude the rear, preventing players from being hit when running up behind them.full→reduced rear
- Storage:Added Car Parks for road vehicles and Vehicle Racks for off-road vehicles.→Added
- General
- Added an 'Unstuck' option to the pause menu to rescue players from trapped areas.→Added
- Added 6 new townies to the game.→+6
▼Nerfs1
- Economy & RecipesHerbs n Spice:Lowered the drop rates for Herbs n Spice to balance resource acquisition.standard→lower
◆Other changes1
- GeneralAdded various new hairstyles, glasses, hats, backpacks, and dresses for player customization.→Added
subjects affected (8)
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Patch history
- →Hotfix 1.0.26395Aug 31, 2026 · 22h
Hotfix 1.0.26395 addresses stability and performance issues, adds several languages, and improves online play.
- →Hotfix 1.0.26261Aug 19, 2026 · 1w
Hotfix 1.0.26261 mainly fixes jumpable object rotation issues and multiplayer vehicle trick-jumps; adds a variety of decorative inventory items for Trader Bubblegum and Trader Sprouts.
- Hotfix 1.0.26228Aug 17, 2026 · 2w
Bug fixes across gameplay, UI, and stability; minor design tweaks including more Nightmare spawning accessibility and terraforming enhancements.
+2→ - →Hotfix 1.0.26109Aug 4, 2026 · 3w
Go-Go Town! hotfix addressing numerous bug fixes across gameplay, design, and online stability.
- Hotfix 1.0.25992Jul 28, 2026 · 1mo
Hotfix 1.0.25992 focuses on extensive multiplayer network stability, various bug fixes for controllers and world interactions, and UI improvements for crafting and storage.
+14→ - Hotfix 1.0.25917Jul 22, 2026 · 1mo
Hotfix 1.0.25917 focuses on stability, bug fixes for townie and vehicle interactions, and minor design tweaks to vehicle imports and NPC behavior.
+5−1→ - Hotfix 1.0.25886Jul 20, 2026 · 1mo
Hotfix 1.0.25886 focuses on critical progression bugfixes in the tutorial, Garbird spawn rate reductions, and various stability and UI improvements.
+3−7→ - Patch Notes for Build 1.0.25831Jul 16, 2026 · 1mo
Build 1.0.25831 introduces a major overhaul of the game's economy by removing Export Tickets in favor of Coins, adds Creative Mode, a new Tech Tree, and Treasure Hunting, while implementing extensive bug fixes and quality-of-life improvements.
+8→
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