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Go-Go Town!
Go-Go Town!
CasualIndieSimulation
Prideful Sloth · Prideful Sloth·$27.99
Oct 14, 2024 · 22mo ago

Go-Go Town! Minor Update 6

AI summary1mo

Minor Update 6 introduces new plants, adjusts EGO Tech tiers, optimizes performance, and implements extensive AI and collision fixes for workers and players.

Buffs10

  • Herb N SpiceAdded the Herb N Spice vine to the game world.Added
  • EGO Tech
    • Water terrain tile:Water terrain tiles are now available at tier 2 instead of tier 5, allowing for earlier base expansion/water access.52
    • Recycler:An extra recycler has been added to EGO tech tier 7.Added
  • Workers
    • Fixed issues where workers would get stuck in loops while attempting to complete tasks due to pathfinding errors.
    • Maker:Workers now correctly check if they can store maker ingredients and will no longer put items in makers if the output is not desired or storable.
    • Storage:Improved the AI's ability to estimate how many items can fit into a specific storage area.
  • General
    • Pathfinding:Optimized pathfinding performance to reduce gameplay hitches.
    • Item Meshes:Added Level of Detail (LOD) meshes to items to reduce polygon counts and improve performance.
    • Player Movement:Fixed various issues where players, tourists, or workers could get stuck in buildings, vehicles, or during dance animations.
    • Co-op:Fixed a bug where a passenger player would get stuck if the driver left the co-op session.

Other changes1

  • WorkersMaker:Workers will no longer collect excess maker output if there is no valid location to place it.Collects allOnly if storable

subjects affected (4)

tap to see balance history

How did this patch land?
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official notes
Go-Go Town! · Oct 14, 2024

Patch history

see all 25

  1. Hotfix 1.0.26420Sep 1, 2026 · 14h

    Hotfix 1.0.26420 adjusts gameplay by increasing forage attempts and spawn amounts for Fluff bushes and fixes animation system exceptions.

    +2
  2. Hotfix 1.0.26395Aug 31, 2026 · 1d

    Hotfix 1.0.26395 addresses stability and performance issues, adds several languages, and improves online play.

  3. Hotfix 1.0.26261Aug 19, 2026 · 1w

    Hotfix 1.0.26261 mainly fixes jumpable object rotation issues and multiplayer vehicle trick-jumps; adds a variety of decorative inventory items for Trader Bubblegum and Trader Sprouts.

  4. Hotfix 1.0.26228Aug 17, 2026 · 2w

    Bug fixes across gameplay, UI, and stability; minor design tweaks including more Nightmare spawning accessibility and terraforming enhancements.

    +2
  5. Hotfix 1.0.26109Aug 4, 2026 · 4w

    Go-Go Town! hotfix addressing numerous bug fixes across gameplay, design, and online stability.

  6. Hotfix 1.0.25992Jul 28, 2026 · 1mo

    Hotfix 1.0.25992 focuses on extensive multiplayer network stability, various bug fixes for controllers and world interactions, and UI improvements for crafting and storage.

    +14
  7. Hotfix 1.0.25917Jul 22, 2026 · 1mo

    Hotfix 1.0.25917 focuses on stability, bug fixes for townie and vehicle interactions, and minor design tweaks to vehicle imports and NPC behavior.

    +51
  8. Hotfix 1.0.25886Jul 20, 2026 · 1mo

    Hotfix 1.0.25886 focuses on critical progression bugfixes in the tutorial, Garbird spawn rate reductions, and various stability and UI improvements.

    +37

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