A series of bug fixes focusing on PVP damage adjustments, status effects, and stat scaling for Deathmatch and Team Battles.
✚Bug fixes4
- Eye of the StormEye of the Storm:Fixed a bug where targets incorrectly entered down status while being damaged by Eye of the Storm.
- LassStriker Aerial Command:Fixed a bug where Striker's aerial command damage was not correctly adjusted in PVP.
- MariGeas Aerial Command:Fixed a bug where Geas' aerial command damage was not correctly adjusted in PVP.
- GeneralFixed a bug where character movements became abnormal when receiving damage from basic combos.
◆Other changes3
- General
- Corrected the stats applied when identical stat options are used in PVP Deathmatch.→Attack: 3700, Defense: 1600, Vitality: 4230, Special Attack: 6200, Special Defense: 1000
- Adjusted how stats are applied in team battles based on the number of allies when using identical stat options.
- Evasion Skills:Fixed Hyper Armor to be canceled at the same time as the invincibility effect for evasion skills in PVP.
subjects affected (4)
tap to see balance history
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Patch history
- [Announcement] New Growth Guide PreviewJul 1, 2026 · 6d+2→
- [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1w+24−12→
- [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 1w+25−18→
- →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 1w
- [Announcement] June 18 Developer NotesJun 18, 2026 · 2w+2−2→
- [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 1mo+2−3→
- [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 1mo+5→
- [Announcement] PVP Utility Balance Changes Update PreviewMay 13, 2026 · 1mo+4−53→
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