A series of bug fixes focusing on PVP damage adjustments, status effects, and stat scaling for Deathmatch and Team Battles.
✚Bug fixes4
- Eye of the StormEye of the Storm:Fixed a bug where targets incorrectly entered down status while being damaged by Eye of the Storm.
- LassStriker Aerial Command:Fixed a bug where Striker's aerial command damage was not correctly adjusted in PVP.
- MariGeas Aerial Command:Fixed a bug where Geas' aerial command damage was not correctly adjusted in PVP.
- GeneralFixed a bug where character movements became abnormal when receiving damage from basic combos.
◆Other changes3
- General
- Corrected the stats applied when identical stat options are used in PVP Deathmatch.→Attack: 3700, Defense: 1600, Vitality: 4230, Special Attack: 6200, Special Defense: 1000
- Adjusted how stats are applied in team battles based on the number of allies when using identical stat options.
- Evasion Skills:Fixed Hyper Armor to be canceled at the same time as the invincibility effect for evasion skills in PVP.
subjects affected (4)
tap to see balance history
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Patch history
- [Announcement] July 22 PvP Balance AdjustmentJul 21, 2026 · 1mo
July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.
+9−18→ - [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 1mo
The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.
+10−15→ - [Announcement] New Growth Guide PreviewJul 1, 2026 · 1mo
Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.
+2→ - [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1mo
PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.
+24−12→ - [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 2mo
PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.
+25−18→ - →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 2mo
GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.
- [Announcement] June 18 Developer NotesJun 18, 2026 · 2mo
Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.
+2−2→ - [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 2mo
PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.
+2−3→
Recently Updated
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