A series of bug fixes and quality-of-life improvements focusing on character skill reliability and Lass Assassin's dash attack mechanics.
▲Buffs5
- Lass Assassin
- Dash Attack:Fixed a bug where the 2nd and 3rd additional attacks after a Dash Attack did not activate correctly.
- Dash Attack:Additional attacks for the Dash Attack now move at a faster speed, improving flow and DPS.→Faster
- Grab Attack:Fixed a bug where the Grab Attack did not work while the character was dashing.
- General
- Pet Skills:Fixed a bug where Back Attack damage was not applying correctly when using Pet skills.
- Awakening Skills:Fixed a bug that prevented players from using Awakening skills in PVP.
▼Nerfs1
- EdelDespair TYPE3:Removed the special stun effect from Despair TYPE3, reducing the crowd control potential of the skill.Active→Removed
✚Bug fixes5
- Lass Thief
- Shadows of the Past LV1:Fixed a bug where Shadows of the Past LV1 did not work as intended under certain circumstances.
- Shadows of the Past LV2:Fixed a bug where Shadows of the Past LV2 did not work as intended under certain circumstances.
- Mari PolarisCall of Ruin:Fixed a bug where Call of Ruin did not work as intended under certain circumstances.
- Ronan Aegis KnightTempest Slash:Fixed a bug where Tempest Slash did not work as intended under certain circumstances.
- GeneralFixed a bug where party members could see messages from chat-restricted players in dungeons and PVP.
◆Other changes1
- Lass AssassinDash Attack:Changed the input commands for the Dash Attack to Dash ZZ.→Dash ZZ
subjects affected (6)
tap to see balance history
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Patch history
- [Announcement] July 22 PvP Balance AdjustmentJul 21, 2026 · 1mo
July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.
+9−18→ - [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 1mo
The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.
+10−15→ - [Announcement] New Growth Guide PreviewJul 1, 2026 · 1mo
Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.
+2→ - [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 1mo
PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.
+24−12→ - [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 2mo
PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.
+25−18→ - →[Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 2mo
GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.
- [Announcement] June 18 Developer NotesJun 18, 2026 · 2mo
Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.
+2−2→ - [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 2mo
PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.
+2−3→
Recently Updated
6

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

Tiny final patch before launch v1.0.3
Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.

Patch 2.0.2 is now available on Steam
Patch 2.0.2 delivers a stability fix preventing NPCs or bodies from disappearing and blocks mod-related issues warning.

v0.9.8.1_c HOTFIX
Hotfix addressing various gameplay quirks and quality-of-life camera issues.




August Update Preview (The Final One!)
August Update Preview introduces Mounted Combat with new interaction panels, Philosophy system, and various cosmetic and balance-oriented UI improvements; live update focuses on DX12 crash fixes.

Patch 1.0.03
Gameplay tweaks to blue arrows and navigation, plus bug fixes and UI text improvements.
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