Hotfix 2.1.5 focuses on Campaign 2 and 3 balance, loot scaling, and critical bug fixes for combat and part modifiers.
▲Buffs10
- Enemy GranvirsIncreased the time between firing by 1 second on Normal difficulty, reducing enemy pressure.→+1s s
- Millennium Horizon (Campaign 2)
- Increased loot level scaling so all regions reach 500+ by the penultimate mission, reducing T2 part prevalence.→500+
- Added an extra supply pod to every mission in the campaign for better sustain.→+1
- Extended travel range in non-revisitable regions to prevent soft-locking on the region map.→Extended
- Millennium Horizon Final Boss
- Reduced magazine capacity from 8 to 6 to make dodging attack cycles more manageable.8→6
- Doubled reload duration to reduce heat build-up during dodge attempts.→2x
- Armatures (Cannons)Cannon armatures now correctly receive ranged modifiers instead of melee modifiers.Melee→Ammo Efficiency/Reload Speed
- Hybrid WeaponsHybrid melee/ranged weapons can now receive both ranged and melee modifiers in random loot.Single type→Ranged and Melee
- ShieldsFixed a critical bug where shields caused users to take double damage in multiplayer when not positioned to absorb the hit.2x→1x
- General SystemsDisabled enemy spawns within 120 units of the start to prevent immediate combat upon spawning.→120 units units
✚Bug fixes1
- TB03 ChaserFixed a bug where the magazine had 21 rounds, making the final shot unfireable.21→20
◆Other changes3
- Millennium Front (Campaign 3)Munition stockpiles now scale their content based on the number of players.Static→Scaling
- General Systems
- Added a volume slider specifically for the interface.→Added
- Added a field of view (FOV) slider for better visual customization.→Added
subjects affected (9)
tap to see balance history
Patch history
- Hotfix 2.21.1Mar 9, 2026 · 2mo+1→
- Hotfix 2.16.1: Multiplayer Parrying FixFeb 1, 2026 · 3mo+3→
- Hotfix 2.11.3: HUD CompassDec 23, 2025 · 5mo+4→
- Hotfix 2.9.1: Controller Mini-Menu ReworkDec 7, 2025 · 5mo+7→
- Hotfix 2.7.2: Ace Spawn FixNov 23, 2025 · 6mo+1→
- Hotfix 2.6.2: Memory Usage ReductionNov 16, 2025 · 6mo+4−1→
- Hotfix 2.4.2: Desync and Looting PauseNov 2, 2025 · 6mo+2−2→
- Hotfix 2.3.1: Desync and Loading IssuesOct 26, 2025 · 7mo+6→
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