Patch 3.0.4.3 adds new Satanic Shields, system removals (P2P), balance tweaks across items and enemies, and multiple fixes across classes and UI.
▲Buffs6
- Elemental damage runesElemental damage runes increased from 5% to 7.5%.5%→7.5% %
- Dodge runeDodge rune increases dodge chance from 1% to 1.5%.1%→1.5% %
- Demon & AngelDemon & Angel now shoot 2 bullets as intended.→2 bullets per shot
- Rusted/Silver/Golden CubeCube relics now grant 1/2/3% all stats instead of flat bonuses.flat %→1, 2, 3% all stats %
- White Mage
- Mana Orb:Mana Orb now pulls enemies inside the effect area.→pulls enemies inside
- Chain Lightning:Chain Lightning range increased by 20%.→increased by 20% %
▼Nerfs2
✚Bug fixes5
- Satanic Dice
- Satanic Dice stucking issue at 114% fixed.→fixed at 114%
- Fixed Satanic Dice being stuck at max 114% (duplicate entry to ensure clarity).
- Clarified existing bugfix for Satanic Dice stacking limitations.
- Satanic Dice (again)Satanic Dice stacking/sticking bug resolved.
- Minion meteor (Mevius set)Resolved bug where you could spam Mevius set meteor while recalling minions.→fixed spam when recalling minions
◆Other changes25
- General
- Two new Satanic Shields have been added to the game.→Added
- Base stats from Hero Levels are now calculated after all other modifiers.→After everything else
- Adds unique background music for Ruby Gardens and Shadow Realm.→Unique music to Ruby Gardens and Shadow Realm
- Peer-to-Peer networking removed; Official now matches single-player offline behavior when no other players are present.→Removed
- Waypoints visuals have been enhanced.→Improved
- Experience gained per level across all classes has been buffed.→Buffed
- Spawn sound removed from rifts and SR portals.→Removed
- TP cast time halved, enabling faster repositioning.→cast time reduced by 50% s
- Miniboss and Act boss drops of rubies have been increased slightly.→slightly increased for miniboss and act bosses
- Player menu now shows iLevel correctly when using a two-handed weapon without a shield.→Correct for 2H weapon with no shield
- Added a visual effect to block.→Block
- Rubies and gold no longer drop; items should be traded instead.→no longer drop rubies and gold; trading preferred
- Skeleton Archer
- Skeleton Archer range decreased.→Decreased m
- Arrows are optimized for Skeleton Archer.→Optimized
- Skeleton Archer shooting frequency decreased.→Decreased shots/s
- Block runeBlock rune is now available in the game.→Added
- WM set itemsWM set items reduced cooldown reduction percentage and added defensive stats.
- LongcutterLongcutter’s physical damage percentage buff adjusted; previously underperforming vs 1H Gabriels.
- ST. Moose's LongcutterST. Mooses Longcutter now has its own hitbox (old one too small).→own hitbox
- Spear weaponsSpear weapons now have the longest melee hitbox, also applies to spear chainsaw.→longest in game
- Commander's SwordRemoved speed reduction from Commander's Sword.→Removed
- Halloween quests / visualsFixed several Halloween quest issues and visuals (skeleton, portrait/HUD).
- Hook/Minion recallFixed being able to hook enemies into pits using Marauder.→cannot pull enemies into pits with Marauder
- Weapon drawingFixed weapon drawing appearing over hat in shop.→corrected to not overlay hat in shop
- PaladinHoly Shock:Holy Shock reworked to damage surrounding enemies within proximity of the initial target.→reworked: shocks damage enemies around initial target if close
subjects affected (23)
tap to see balance history
- General13
- Skeleton Archer3
- Block rune1
- Elemental damage runes1
- Dodge rune1
- WM set items1
- Longcutter1
- Demon & Angel1
- Buriza1
- ST. Moose's Longcutter1
- Spear weapons1
- Rusted/Silver/Golden Cube1
- Commander's Sword1
- Halloween quests / visuals1
- Satanic Dice1
- Hook/Minion recall1
- Satanic Dice (again)1
- Satanic Dice1
- Weapon drawing1
- Minion meteor (Mevius set)1
- Satanic Dice1
- White Mage2
- Paladin1
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Patch history
- Update 6.9.12Apr 15, 2026 · 4mo
General bugfix and stability patch addressing damage reductions, crashes, node interactions, and UI/experience smoothing.
+1−1→ - →Xmas UpdateDec 17, 2025 · 8mo
Xmas Patch 6.8.7 adds a holiday event questline in Hero Siege with festive content; no gameplay balance changes are described.
- Update 6.6.8Apr 3, 2025 · 16mo
Patch 6.6.8 for Hero Siege focuses on nerfs to Inferno drops, Sunder mobs, and procs, plus various QoL fixes and spawn adjustments for Amun Ra, with improved item pickup range.
+6−2→ - →Update to lobby and game lists!Mar 10, 2025 · 17mo
Lobby, chat, and room system improvements including chat region selection, server selection, enhanced game list with region flags and ping, and new friend search and filters.
- →Patch 6.2.5Apr 16, 2024 · 28mo
A small patch focusing on bug fixes: loadout gem behavior, collision and UI/gameplay issues, quest visibility, crash fixes, and map exploration accuracy.
- →Patch 6.1.4Jan 24, 2024 · 31mo
A broad set of bug fixes across UI, quests, audio, networking, drops, and various in-game systems for Patch 6.1.4, plus small QoL improvements.
- Patch 6.1.2Jan 19, 2024 · 31mo
Patch 6.1.2 adds weapon changes, new items, balance tweaks, bug fixes, and quality-of-life improvements across classes and maps.
+4−1→ - Patch 6.1.1Jan 18, 2024 · 31mo
Patch 6.1.1 adjusts drop rates, stat scaling, explosions, and certain quest/affix behaviors, while fixing numerous crashes and quality-of-life UI tweaks.
+9−10→
Recently Updated
6

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

Tiny final patch before launch v1.0.3
Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.

Patch 2.0.2 is now available on Steam
Patch 2.0.2 delivers a stability fix preventing NPCs or bodies from disappearing and blocks mod-related issues warning.

v0.9.8.1_c HOTFIX
Hotfix addressing various gameplay quirks and quality-of-life camera issues.




August Update Preview (The Final One!)
August Update Preview introduces Mounted Combat with new interaction panels, Philosophy system, and various cosmetic and balance-oriented UI improvements; live update focuses on DX12 crash fixes.

Patch 1.0.03
Gameplay tweaks to blue arrows and navigation, plus bug fixes and UI text improvements.
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