Hotfix addressing critical bug fixes for The Immortal and Bulletproof, network stability improvements, and gameplay consistency adjustments following Evo.
▲Buffs2
- The ImmortalRevive:Fixed revive animation to prevent the character from being hit by meaty attacks on wakeup.
- BulletproofForward Special:Fixed a bug where hits 2 and 3 of the Forward Special had reduced hitstun, restoring intended combo potential.reduced→standard
▼Nerfs1
- GeneralUltimate/Super:Former point characters can no longer kara cancel into Ultimate or Super after an Active Tag.Allowed→Removed
✚Bug fixes1
- GeneralFixed title loading/saving issues for Xbox on PC; local playtime between June 30 and now will be reverted.
◆Other changes3
- The ImmortalUltimate:Added hitpause when the Ultimate is blocked, improving timing and visual clarity.→Added
- General
- Improved consistency of countertags against late active tags to ensure fair interactions.
- Fixed network degradation issues occurring during repeated rematches in long sets or lobbies.
subjects affected (3)
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Patch history
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