Hotfix 23 focuses on improving the solo experience through enemy health reductions, inventory persistence, and a significant buff to BuddyBot.
▲Buffs10
- Inventory
- Inventory items are now preserved upon mission failure, reducing the penalty for unsuccessful runs.lost→kept
- Defeat no longer results in dropping inventory items, ensuring gear is retained.dropped→kept
- BuddyBotAttack:BuddyBot's offensive capabilities have been tripled, making it a more viable combat companion.5→15
- Enemies
- Reduced enemy density for solo players, particularly on lower challenge ratings, to improve balance.→Reduced
- Heavy Raptor health reduced to 300 for solo and 350 for duo players to ease combat.→300 HP
- Rocket Drone health reduced to 190 for solo players.→190 HP
- Sniper Drone health reduced to 750 for solo players.→750 HP
- MissionsLow challenge rating missions now grant starting equipment, reducing the early-game struggle.→Added
- General
- Added an SMG near the materia pickup in the tutorial area for better early combat.→Added
- Low-tier weapons are now available as loot in all destinations, increasing gear accessibility.→Increased
✚Bug fixes5
- BuddyBotFixed visual glitches where BuddyBot did not render correctly in various lighting environments.
- MissionsArtillery Objective:Fixed a bug where the Artillery objective continued to display on the HUD after being completed.
- General
- Fixed a visual bug on the destination arrival screen showing an empty box.
- Fixed the tutorial destination node not displaying its banner or description on the jump map.
- Corrected the ammo pickup count to display the accurate amount.
◆Other changes1
- MissionsImproved server browser clarity by displaying mission names in the status tab.→Added
subjects affected (5)
tap to see balance history
Patch history
- Weapons Update Hotfix 11 - v0.7.15.13Jul 16, 2026 · 1mo
A hotfix focusing on weapon scaling, module bug fixes, and the addition of Bonus Damage modules to drop tables.
+4→ - Update Hotfix 10 - v0.7.15.12Jul 15, 2026 · 1mo
Hotfix 10 focuses on weapon balancing, specifically buffing the Bolt Accelerator and Ship Missile Launcher, while reworking the Chain Link mechanic to use projectiles instead of AoE hitboxes.
+9−1→ - Update Hotfix 9 - v0.7.15.11Jul 9, 2026 · 1mo
Hotfix 9 increases Boarding Blitz damage, fixes loot rarity distribution, and resolves several animation and stacking bugs.
+4→ - Update Hotfix 8 - v0.7.15.10Jul 9, 2026 · 1mo
Hotfix 8 focuses on a major Corrosion overhaul, loot economy adjustments for Materia Ingots, and various weapon balance changes including nerfs to Flechette Rounds and Shell Duplicator.
+11−7→ - Weapons Update Hotfix 7 - Engine Fixes and On-Foot Difficulty - v0.7.15.9Jul 6, 2026 · 1mo
Hotfix 7 focuses on engine balancing, module adjustments, and various networking and gameplay bug fixes.
+13−9→ - Weapons Update Hotfix 6 - Reducing Difficulty and Deadzone Settings - v0.7.15.8Jul 3, 2026 · 2mo
A balance update focusing on status effect normalization, weapon scaling adjustments, and the addition of controller deadzone settings.
+6−2→ - Weapons Update Hotfix 5 - v0.7.15.7Jul 2, 2026 · 2mo
Hotfix 5 focuses on critical bug fixes regarding Materia exploits, HUD indicators, and a mechanical update to Laser weapon heat management.
+1→ - Weapons Update Hotfix 4 - v0.7.15.6Jun 30, 2026 · 2mo
A hotfix focusing on enemy balance, weapon adjustments, and a wide array of UI polish and bug fixes, including critical fixes for multiplayer module damage.
+6−1→
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