
A comprehensive update focusing on character-specific bug fixes, frame data adjustments for Raiden and Kung Lao, and significant quality-of-life improvements to the Store, Krypt, and Towers of Time.
▲Buffs8
- Raiden
- Lightning Strike:Lightning Strike now provides 4 more frames of hit advantage, making it safer and more oppressive on hit.→+4 frames
- Lightning Strike:Increased blockstun by 5 frames, giving Raiden more time to act after a blocked strike.→+5 frames
- Lightning Strike:Recovers 2 frames faster, reducing the window for opponents to punish misses.→-2 frames
- Lightning Strike Amplify:Amplify version now grants 4 additional frames of hit advantage.→+4 frames
- Lightning Rod:Lightning Rod is now significantly more advantageous on hit, moving from -3 to +8.-3→+8 frames
- Lightning Strike/Rod Interaction:Bouncing Lightning Strike off a Lightning Rod now leaves Raiden at a frame advantage instead of a disadvantage.-4 to -13→+4 to +5 frames
- Kung Lao
- Hat Toss/Guided Hat/Possessed Hat:Hat projectiles now start up 1 frame faster, making them harder to react to.→-1 frames
- (Air) Vortex:Air Vortex can now be performed as a 2in1 cancel from a Jump Attack, increasing combo versatility.→2in1 Cancel
▼Nerfs4
- Terminator
- Infiltrator Toss Amplify / Albi Back Breaker Amplify:Increased combo damage scaling, reducing the total damage output of these amplified moves in combos.→Increased
- Terminate:The Terminate buff is now removed if an attack is parried, rewarding defensive play.Persistent→Removed on Parry
- Running Man:Getting hit while exiting Running Man is now considered a punish rather than a Kounter.Kounter→Punish
- Infiltrator Toss Amplify:Limited Infiltrator Toss Amplify to a maximum of two uses per combo to prevent excessive looping.Unlimited→2 times
◆Other changes5
- General
- Reworked the Store to display more items and introduced bundles.
- Added several new Brutalities for players to discover.→Added
- Ko-Op Tower Platform now has all multiplayer towers available at once and allows solo play for tag battles.→Updated
- Skeleton Keys can now be traded to the Kollector for Tower Summoning Stones.→Updated
- SkarletBlood Ritual:Self-damage and opponent damage from Blood Ritual are now based solely on Skarlet's own buffs and debuffs.Opponent buffs/debuffs→Skarlet's buffs/debuffs
subjects affected (5)
tap to see balance history
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Patch history
- [12/11/20] PC Patch NotesDec 14, 2020 · 68mo
General gameplay polish and character-specific balance adjustments focusing on frame data, throw immunity, and bug fixes.
+4−11→ - [11/17/2020] PC Patch NotesNov 17, 2020 · 69mo
A comprehensive balance patch focusing on frame data adjustments for low attacks, general gameplay refinements to throw and block windows, and character-specific tuning to improve competitive fairness.
+12−9→ - [10/21/2020] PC Patch NotesOct 21, 2020 · 70mo
Minor PC update focusing on King of the Hill stability, Krypt progression tracking, and a Kitana projectile fix.
+2→ - [9/29/20] PC Patch NotesSep 29, 2020 · 70mo
PC-specific quality of life updates focusing on UI fixes, lobby stability, and the release of the Hallow's Eve Skin Pack.
+3→ - →[9/15/20] PC Patch NotesSep 15, 2020 · 71mo
PC patch focusing on UI navigation fixes, mouse input improvements, and addressing lobby issues in specific modes.
- [8/25/2020] PC Patch NotesAug 25, 2020 · 71mo
A series of bug fixes and interaction corrections for various characters, primarily focusing on Krushing Blow triggers and move behavior.
+5−1→ - [6/16/20] PC Patch NotesJun 16, 2020 · 74mo
PC-specific update focusing on Ultrawide support, input fixes, and Fatal Blow breakaway adjustments for several characters.
+5−3→ - [5/26/20] May PC Patch NotesMay 26, 2020 · 74mo
A comprehensive PC update focusing on character balance, armor-breaking mechanics, and significant overhauls to the Augment system and Practice Mode.
+37−5→
Recently Updated
6

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