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Overwatch®
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Blizzard Entertainment, Inc. · Blizzard Entertainment, Inc.
Aug 10, 2023 · 33mo ago

Overwatch 2 Retail Patch Notes – August 10, 2023

AI summary1w

Introduction of the new Support hero Illari, the Flashpoint game mode, Invasion story missions, and significant balance adjustments across all roles, including a fundamental change to armor damage reduction.

Buffs27

  • D.Va
    • Boosters:Boosters cooldown reduced, allowing for more frequent mobility.43.5 s
    • Eject Mech:Pilot is now immune to damage for 0.4s while ejecting to prevent instant death from explosions or melee.00.4 s
  • Doomfist
    • Seismic Slam:Seismic Slam cooldown reduced to improve rotation and survivability.76 s
    • Power Block:Power Block now reduces damage from projectiles stuck to Doomfist regardless of facing direction.Added
  • Orisa
    • Fusion Driver:Increased effective range of Fusion Driver to allow more damage before closing in.1520 m
    • Fortify:Increased overhealth to compensate for the general armor damage reduction nerf.75125 HP
  • RamattraNemesis – Block:Block now reduces damage from projectiles stuck directly to him.Added
  • WinstonTesla Cannon:Secondary fire charges faster, making it more responsive for finishing enemies.1.21 s
  • Bastion
    • A-36 Tactical Grenade:Reduced maximum explosion damage falloff for the grenade.70%50% %
    • A-36 Tactical Grenade:Grenade detonates faster, making it harder to dodge.0.50.35 s
    • A-36 Tactical Grenade:Increased damage dealt upon impact of the grenade.1530 HP
    • Configuration Recon:Reduced reload time in Recon mode.1.51.2 s
    • Configuration Assault:Transforming into Assault mode now repairs 50 armor health.050 HP
    • Configuration Artillery:Increased movement speed while in the targeting state of Artillery mode.2025 m/s
  • CassidyBase health reverted to 225 to improve survivability.200225 HP
  • Torbjörn
    • Reduced time to switch between weapons.0.50.4 s
    • Rivet Gun:Reduced recovery time for primary fire.0.550.48 s
    • Forge Hammer:Reduced swing recovery time, making turret repair under fire more effective.0.750.6 s
  • AnaBiotic Rifle:Increased size of unscoped projectiles to help them land more consistently at close range.00.1
  • Kiriko
    • Protection Suzu:Suzu now heals for an additional 30 health when cleansing a negative effect.030 HP
    • Kunai:Increased base damage of Kunai.4045 HP
    • Kunai:Reduced recovery time between Kunai shots.0.550.5 s
  • Lifeweaver
    • Added 50 base shield health to improve survivability against large hitboxes.050 HP
    • Thorn Volley:Reduced spread for one of the two projectiles to improve mid-range consistency.100%75% %
    • Rejuvenating Dash:Increased healing provided by Rejuvenating Dash.2550 HP
    • Tree of Life:50% of Tree of Life's overhealing is now converted into Overhealth (up to 100 max).0%50% %
  • LúcioCrossfade:Removed the self-healing penalty while Amp It Up is active, increasing survivability.60%0% %

Nerfs17

  • General ArmorArmor health damage reduction is now additive with other sources and capped at 50%, preventing extreme survivability spikes.multiplicativeadditive
  • RamattraAnnihilation:Ultimate cost increased by 12% to reduce the frequency of its high impact.100%112% %
  • WinstonTesla Cannon:Increased recovery time after firing secondary attack, weakening burst combos.0.50.75 s
  • Cassidy
    • Peacekeeper:Damage falloff now reaches its maximum reduction sooner.25-45m25-35m m
    • Magnetic Grenade:Grenade now has a maximum travel time of 1.5 seconds.1.5 s
    • Magnetic Grenade:Reduced the slow effect of the Magnetic Grenade.30%25% %
  • HanzoStorm Bow:Arrow draw progress is no longer preserved while wall climbing.preservednot preserved
  • SombraEMP:Ultimate cost increased by 15% to reduce frequency.100%115% %
  • Soldier: 76
    • Helix Rocket:Reduced explosion damage to lower burst potential.9080 HP
    • Tactical Visor:Ultimate cost increased by 10%.100%110% %
  • AnaBiotic Rifle:Reduced damage and healing per shot to revert a previous breakpoint change.7570 HP
  • Brigitte
    • Barrier Shield:Reduced shield health to lower overall survivability.300250 HP
    • Rally:Slightly increased ultimate cost.100%106% %
  • Kiriko
    • Protection Suzu:Reduced base healing of Suzu.5040 HP
    • Kunai:Reduced critical hit multiplier to make damage output more consistent.3x2.5x x
  • LifeweaverReduced base health.200175 HP
  • MercyCaduceus Staff:Reduced the potency of the damage boost beam.30%25% %

Other changes6

  • IllariIllari has been added to the hero line-up as a solar-powered Support.Added
  • SigmaBase movement ground deceleration increased to match standard heroes, making knockback interactions feel more consistent.floatystandard
  • SombraEMP:EMP no longer instantly destroys Lifeweaver's Tree of Life, instead dealing percentage damage.destroysdamages
  • KirikoProtection Suzu:Protection Suzu no longer knocks back enemies.presentRemoved
  • LifeweaverLife Grip:Increased lockout duration to prevent accidental cancels by allies.0.450.75 s
  • FlashpointNew core PVP game mode where teams race to capture shifting flashpoints.Added

subjects affected (21)

tap to see balance history

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official notes
Overwatch® · Aug 10, 2023
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Patch history

see all 14

  1. Overwatch 2 Retail Patch Notes – May 20, 2025
    May 21, 2025 · 12mo
    +208
  2. Overwatch 2 Retail Patch Notes – June 20, 2024
    Jun 20, 2024 · 23mo
    +2010
  3. Overwatch 2 Retail Patch Notes – May 21, 2024
    May 21, 2024 · 24mo
    +2
  4. Overwatch 2 Retail Patch Notes – May 14, 2024
    May 14, 2024 · 24mo
    +19
  5. Overwatch 2 Retail Patch Notes - May 2, 2024
    May 2, 2024 · 25mo
    +16
  6. Overwatch 2 Retail Patch Notes – April 16, 2024
    Apr 16, 2024 · 25mo
    +189
  7. Overwatch 2 Retail Patch Notes – February 21, 2024
    Feb 22, 2024 · 27mo
    +1010
  8. Overwatch 2 Retail Patch Notes – February 13, 2024
    Feb 13, 2024 · 27mo
    +143

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Overwatch 2 Retail Patch Notes – August 10, 2023 — Overwatch® (27 buffs, 17 nerfs) · PatchDiff