Version 0.7.2 focuses on polishing the demo experience, improving physics precision, and increasing the challenge of Hard Mode.
Images © Rune Dice via Steam
▲Buffs2
- Dice Physics
- Reduced fixed timestep to improve dice trajectory calculations and overall physics stability.0.02→0.01 s
- Optimized dice prefabs to prevent unnecessary calculations, eliminating minor freezing during explosions on weaker devices.→Optimized
▼Nerfs1
- Hard ModeBosses and mini-bosses are now stronger in Hard Mode compared to Normal Mode, increasing the overall challenge.Normal→Stronger
✚Bug fixes4
- General Bugfixes
- Fixed a reported input bug.
- Fixed missing 'Decrease by 1' text for Enemy Buff stacks on hover in the English version.→Fixed
- attack counter:Fixed the hero's attack counter failing to display the third digit when values exceeded 99.2 digits→3 digits
- Tooltip Mode:Fixed trajectory line misalignment when using a controller to invoke Tooltip Mode at the start of a turn.misaligned→aligned
◆Other changes7
- UI & Tooltips
- Added shadows to enemy HP text and damage numbers for better readability.→Added
- Added animation and color change to the field refresh number when it reaches 1.→Animated
- Added icons for enemy actions such as 'Enemy Moves' and 'Enemy Waits' in tooltips.→Added
- Added a standard description to all runes explaining they are consumables used by dragging them onto the field.→Added
- Added a tooltip to spider webs clarifying that these dice cannot be merged.→Added
- Blind Strike DieRenamed Blind Die to Blind Strike Die for better clarity.Blind Die→Blind Strike Die
- Jesterfield refresh:Corrected the Jester field refresh tooltip from 4 to 1.4→1
subjects affected (6)
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Patch history
Recently Updated
6

Team Fortress 2 Update Released
Summer 2026 update introducing 6 new community maps, new cosmetic cases, taunts, and various bug fixes for items and maps.

Small Update - 10.0.227751
A small update focusing on bug fixes for DLC interactions, UI stability, and Dave the Diver crossover content.

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.


Machinery of Oppression: 6.3.1
Patch 6.3.1 focuses on stability improvements, resolving several crashes related to vehicle customization and mission hosting, and fixing voice chat and matchmaking bugs.


Update 2.57.1.7
Update 2.57.1.7 focuses on various bug fixes for ground vehicles, aircraft, and map collisions, alongside a new X-ray filter for naval crew compartments.

v0062 - Fixed death freeze, first person dives, grenade enemies and more
v0062 focuses on critical stability fixes for the campaign, first-person movement animations, and improved controller/input compatibility.
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