A small balance update for the demo focusing on reducing the difficulty of the Moose Mini-boss in both Normal and Hard modes.
Images © Rune Dice via Steam
▲Buffs6
- Moose Mini-boss
- Normal Mode:Reduced HP in Normal Mode, making the boss significantly easier to defeat.60→40
- Normal Mode:Reduced attack damage in Normal Mode to lower the threat to the player.4→3
- Normal Mode:Reduced healing per turn in Normal Mode, speeding up the fight.4→3 HP/turn
- Hard Mode:Slightly reduced HP in Hard Mode for better balance.65→60
- Hard Mode:Reduced attack damage in Hard Mode to make the encounter more manageable.6→4
- Hard Mode:Reduced healing per turn in Hard Mode to prevent overly long battles.6→4 HP/turn
subjects affected (1)
tap to see balance history
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Patch history
- Rune Dice Demo Update 🎲Mar 9, 2026 · 5mo
Version 0.10.10 introduces significant visual feedback for dice merging, new controller precision aiming, game speed adjustments, and a specific enemy die rework for the Goblin Rider.
+2→ - Rune Dice Demo Hotfix 🎲Feb 20, 2026 · 6mo
A small hotfix for the Rune Dice demo focusing on improving loot drop rates for dice and relics, along with a UI update.
+3→ - Demo Update - Version 0.7.6Dec 19, 2025 · 8mo
Version 0.7.6 focuses on Hard Mode balance, economy adjustments, and various UI and input bug fixes.
+1−1→ - Demo Update - Version 0.7.2Dec 12, 2025 · 8mo
Version 0.7.2 focuses on polishing the demo experience, improving physics precision, and increasing the challenge of Hard Mode.
+2−1→ - Demo Update - Version 0.6.13Nov 26, 2025 · 9mo
Demo Update 0.6.13 focuses on critical bug fixes, quality-of-life UI improvements, and unlocking the Mage class from the start.
+2→
Recently Updated
6

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August Update Preview introduces Mounted Combat with new interaction panels, Philosophy system, and various cosmetic and balance-oriented UI improvements; live update focuses on DX12 crash fixes.

Patch 1.0.03
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